007 goldeneye (Sega 1996) 2 & 3 screen

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  • #178741
    chucky87
    Participant
      @chucky87
      Member

      https://vpinball.com/VPBdownloads/007-goldeneye-sega-1996-2-3-screens-authentic/

      you will find 2 versions

      007 goldeneye (Sega 1996) LCD 2 and 3 screens with dmd animation

      – compatible 2 & 3 screen except with pin2dmd
      – you will need to install DMD_script db2s either when starting windows or launch it before launching the table) if you want to use the animations on DMD in 3 screen otherwise go to the other version or the animations will be on the back glass in 3 screen

      007 goldeneye (Sega 1996) 3 screen for pin2dmd & LCD without dmd animation

      – only compatible with 3 screens and with pin2dmd

      thanks to neo45 for the speacker panel, to JPJ for the GI tests and animation

      Total of 29 users thanked author for this post. Here are last 20 listed.
      #178769
      jipeji16
      Participant
        @jipeji16

        Thanks my friend for this beautiful B2s !!! ;) ;) ;) ;)  Perfect with our table ;) ;) ;)

        JPJ

        #178807
        Thalamus
        Moderator
          @thalamus
          ContributorMemberModerator

          Very nice job @chucky87 – thank you !

          #178816
          chucky87
          Participant
            @chucky87
            Member

            Thank you my friends

            #178877
            marie
            Participant
              @marie
              Member

              Preview looks good. Now on to the cab to see it together with the table!. Merci!!

              #178889
              32assassin
              Participant
                @32assassin
                Member

                thanks to neo45 for the speacker panel, to JPJ for the GI tests and animation


                @chucky87

                where did you find the GI ID (90)

                when the last version of the editor was released their was no PINMAME support for WhiteStar / SAM   GI animation

                DJrobx  fixed that ,  but you can’t implement it in the B2s editor.

                see a table you like help me find the resources so that I can finish it
                https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0

                #178925
                chucky87
                Participant
                  @chucky87
                  Member

                  We used a command with JPJ which, when the GIs activate on the table, tells the bd2 to play the GIs (renamed to a lamp) on the rear window, we gave it the ID 90 which is not used in the board.

                  Line 689 and 697 scrypt

                  #178932
                  Capp
                  Participant
                    @capp

                    thank you B-) B-) B-)

                    #179080
                    outhere
                    Moderator
                      @outhere
                      MemberContributorvipModerator

                      Nice job on the back glass

                      What does the exe exactly do?
                      I see no difference whether I executed or not

                      #179138
                      vothar
                      Participant
                        @vothar
                        Member

                        as the one in the stargate table, it’s to put the DMD  above the graphic that makes up the frame (with the goldenneye anim) in your DMD screen i thought.

                        need to check, but i think it’s always the same code. you need only one of the exe to run before launching your table as they do the same thing.

                         

                        it’s the code in an autohitkey format compiler

                        ; <COMPILER: v1.1.32.00>
                        WHILE True
                        {
                        WinWait, ahk_class MAME
                        WinSet, Bottom, ,formDMD
                        WinSet, Bottom, ,FORM1
                        winSet, Bottom, ,PupScreen0
                        winSet, Bottom, ,PupScreen2
                        winSet, Bottom, ,PinballX Back Glass
                        Sleep 500
                        WinSet, Bottom, ,formDMD
                        WinSet, Bottom, ,FORM1
                        winSet, Bottom, ,PupScreen0
                        winSet, Bottom, ,PupScreen2
                        winSet, Bottom, ,PinballX Back Glass
                        Sleep 500
                        WinSet, Bottom, ,formDMD
                        WinSet, Bottom, ,FORM1
                        winSet, Bottom, ,PupScreen0
                        winSet, Bottom, ,PupScreen2
                        winSet, Bottom, ,PinballX Back Glass
                        }

                         

                        #179161
                        chucky87
                        Participant
                          @chucky87
                          Member

                          Nice job on the back glass What does the exe exactly do? I see no difference whether I executed or not

                          the exe does not work a dmd LCD that allows to have the animations of the letters on the dmd with the b2s dmd visible. see instructions in installation

                          #179163
                          chucky87
                          Participant
                            @chucky87
                            Member

                            as the one in the stargate table, it’s to put the DMD above the graphic that makes up the frame (with the goldenneye anim) in your DMD screen i thought. need to check, but i think it’s always the same code. you need only one of the exe to run before launching your table as they do the same thing. it’s the code in an autohitkey format compiler

                            yes you are absolutely right for stargate you no longer need it as it has no animation I created a mini pup pack instead. and yes the exe is to be put only once and it will work on all the dmd with image of animation. this exe works with apollo 13 and goldeneye else to follow.

                            #179168
                            vothar
                            Participant
                              @vothar
                              Member

                              YEp, but this exe work ONLY if you use the ORIGINAL DMD (the ugly one with small orange dot) . It didn’t work with external virtual DMD like Freezy dll (probably a window name problem )

                              #179185
                              chucky87
                              Participant
                                @chucky87
                                Member

                                YEp, but this exe work ONLY if you use the ORIGINAL DMD (the ugly one with small orange dot) . It didn’t work with external virtual DMD like Freezy dll (probably a window name problem )

                                you have to read the installation mode you would have understood that you must check the two boxes show dmd and use external dmd you will have to hide the dmd rom above the virtual dmd see image

                                #179215
                                vothar
                                Participant
                                  @vothar
                                  Member

                                  it didn’t work for me…  if i do that , the Freezy DMD was never bring to front. As soon as the focus is on the playfield, the external dmd is sent to back, and the DMD picture(with the animation) is in front… the autohitkey seem to not working… sorry … i will dig in but i try for a long time…

                                  #179226
                                  chucky87
                                  Participant
                                    @chucky87
                                    Member

                                    it didn’t work for me… if i do that , the Freezy DMD was never bring to front. As soon as the focus is on the playfield, the external dmd is sent to back, and the DMD picture(with the animation) is in front… the autohitkey seem to not working… sorry … i will dig in but i try for a long time…

                                    did you put my autokey at windows start? you have to have it if you want to have the virtual dmd in front of it is made for that.

                                    #179230
                                    outhere
                                    Moderator
                                      @outhere
                                      MemberContributorvipModerator

                                      Nice job on the back glass What does the exe exactly do? I see no difference whether I executed or notthe exe does not work a dmd LCD that allows to have the animations of the letters on the dmd with the b2s dmd visible. see instructions in installation

                                      I can’t believe you’re giving people the impression you came up with the mini puppack idea
                                      Actually @zimbakin came up with the puppack I modified it

                                      You have animation in the the file name for the back glass so I was thinking the exe did some kind of animation

                                      As far as seeing the animation and having the DMD Both on the same screen I solved that problem over a year ago
                                      I would pull the image out of the back glass crop it put it back in and put Freezy above it
                                      And do this
                                      Make a copy of your ScreenRes.txt file and change the extension to res and call it the same name as the game
                                      Then in that res file make changes for that table..
                                      You need the Latest Backglass Server ( Backglass Server 1.3.0.4 ) — https://www.vpforums.org/index.php?app=downloads&showfile=12553
                                      And now with the mini puppack idea you can put the rest of the image in there and have that as the background for the DMD

                                       

                                      #179240
                                      chucky87
                                      Participant
                                        @chucky87
                                        Member

                                        I never said that I had the idea of the mini pup pack, since it already exists I believe and it is a person who recommended it to me and that I thank very much because it is a very good idea and d elsewhere it is not for goldeneye but stargate. I just named it like that because it’s just for stargate dmd.

                                        here we are on goldeneye and this one has animations I don’t really understand your explanations with screenres.txt being French sometimes I have trouble. but I want to understand your explanations if it can allow people to play with dmd animation on lcd as easily as possible

                                        thank you

                                        #179254
                                        outhere
                                        Moderator
                                          @outhere
                                          MemberContributorvipModerator

                                          I never said that I had the idea of the mini pup pack, since it already exists I believe and it is a person who recommended it to me and that I thank very much because it is a very good idea and d elsewhere it is not for goldeneye but stargate. I just named it like that because it’s just for stargate dmd.

                                          here we are on goldeneye and this one has animations I don’t really understand your explanations with screenres.txt being French sometimes I have trouble. but I want to understand your explanations if it can allow people to play with dmd animation on lcd as easily as possible

                                          thank you

                                          See this post above where you responded to @vothar   — #179163

                                          #179324
                                          outhere
                                          Moderator
                                            @outhere
                                            MemberContributorvipModerator

                                            here we are on goldeneye and this one has animations I don’t really understand your explanations with screenres.txt being French sometimes I have trouble. but I want to understand your explanations if it can allow people to play with dmd animation on lcd as easily as possible

                                            thank you

                                            Translators don’t always work corrently

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