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  • in reply to: Who Dunnit 1947 (Bally 2021) #224483
    Auglaize99
    Participant
      @auglaize99

      I have a color pallet for the ORIGINAL wd_12 rom in my altcolor folder with colorize rom selected in the original table so it looks in the altcolor/wd_12 folder and I have “Colorize ROM” selected in the F1 menu.

       

      So having the actual color pal and vni files in the wd_12 folder in the altcolor those will work in the original WhoDunnit table, and because you don’t have a wd_12_bw folder – it will use what you assign for color.

       

      Thanks, good instructions. I want to give this a try, but don’t know how to do that part above. How do I get pal and vni files for the original color palette?

       

      • This reply was modified 3 years, 2 months ago by Auglaize99.
      • This reply was modified 3 years, 2 months ago by Auglaize99.
      in reply to: Quick Draw (Gottlieb 1975) B2S Backglass #223723
      Auglaize99
      Participant
        @auglaize99

        Thanks, nice to have one of my sentimental favorites looking so nice!

        in reply to: AC/DC 180hc PuPPack #215871
        Auglaize99
        Participant
          @auglaize99

          Awesome job, this looks great!

          I am seeing an issue and looking for any advice. PuPPack runs perfectly when table is run directly, but when launched from inside Popper I am seeing some pretty serious freezing in the video. I deleted the DMD overlay that I was running and this seemed to make a big improvement, but still seeing some freezing and pixilation which I don’t see when launching without Popper.

          Any advice on setting and tweaks to address this?

          in reply to: BunnyBoard (Marble Games Company 1932) #205388
          Auglaize99
          Participant
            @auglaize99

            Great job on this.

            What would I need to do to get B2S to display a simple backglass? I think I can make the BG file. Seems like some addition to the script could make it happen. Any advice?

            Or is there another way to get a backglass to display?

            in reply to: Mandalorian PuPPack #203280
            Auglaize99
            Participant
              @auglaize99

              Should have mentioned I have 3 screens, no topper. So I needed to turn the topper stuff off and now it looks good.

              in reply to: Mandalorian PuPPack #202880
              Auglaize99
              Participant
                @auglaize99

                Love this table, but the PupPack has been driving me crazy. Parts of it seem fine,

                but others don’t seem like they belong under this overlay. What do I need to fix?

                456123

                in reply to: Failed to load DLL #199802
                Auglaize99
                Participant
                  @auglaize99

                  Thanks, that did the trick. I am new to this and so far the DMDs have given me more trouble than anything else. I need to study a bit more so I understand what is going on so I can make adjustments when I want to.

                  in reply to: Failed to load DLL #199735
                  Auglaize99
                  Participant
                    @auglaize99

                    Thanks, the x86 files fixed the dll error. The table and backglass load, but the DMD flickers mostly off and briefly on. Happy to hear any suggestions, am not real confident with the VPinSPA install and folder.

                  Viewing 8 posts - 1 through 8 (of 8 total)