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Viewing 20 posts - 1 through 20 (of 32 total)
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  • in reply to: MrEvil (Recel 1979) Backglass #230097
    nestorgian
    Participant
      @nestorgian

      Uploading Table

      in reply to: Welcome to the new SSF (Surround Sound Feedback) forum. #228800
      nestorgian
      Participant
        @nestorgian

        Hello I am about to enlarge my Cabinet from 24 to 32 inches

        I plan to useDAEX58FP Flat Pack 58mm Exciter 25W 8 Ohm
        I need to know what material and thickness is best to build the box for better ssf behavior of the exciters
        Please share your experience
        -Phenolic tertiary
        – fibrofacil MDF
        – Melamine
        – other?

         

         

        in reply to: Comet (Williams 1985) [Bord] #227325
        nestorgian
        Participant
          @nestorgian

          I missed this table, I did not know it, I saw the wildman’s backglass and I got curious, really, here you made contact with blender and today you do what you do
          I take my hat off :yes:

          1 user thanked author for this post.
          in reply to: Comet (Williams 1985)b2s #227323
          nestorgian
          Participant
            @nestorgian

            I am aware of the work and years of development that are behind this, I enjoy the art and the passion that they bring, I immersed myself in this a little over a year ago and I am only scratching the surface, I learn to value what you do, it is a shame that there are people who do not understand and market with this

            Long live Visual Pinball developers and artists :good: :good: :good:

            in reply to: MrDoom (Recel 1979) #227121
            nestorgian
            Participant
              @nestorgian

              Nice job on the Game, I also enjoy these older style ones

              The right Slingshot has very little movement

              For the DOF could you use A different call out for drop target down (Hit)

              Use 111 on one side and 117 for the other side then there is no need to Change the DOF on the website

              Helo outhere

              I am correcting the table to get Mr Evil and update it, with the observations made here and in vpforums
              reviewing DOF I do not understand your suggestion since I controlled it and with the calls 107 and 108 10 Bumper Middle Left and 10 Bumper Middle Right act, the same as, 8 Bumper left and right
              works for me
              that I’m missing

              If you can explain me, I try to improve with dof and that everyone works correctly
              If someone else has problems, this is in time before I get the 1 player version (Mr Evil, the rules vary a bit)

              • This reply was modified 3 years, 2 months ago by nestorgian.
              in reply to: MrDoom (Recel 1979) #225290
              nestorgian
              Participant
                @nestorgian

                What a gem, lovely table and plays superbly, thanks for this :-)

                I’m glad you like it and thank you for showing the tables on your channel

                in reply to: MrDoom (Recel 1979) #225275
                nestorgian
                Participant
                  @nestorgian

                  Wild layout. Thanks.

                  Thanks
                  I forgot to thank Rothbauerw, I apply his physics for the drop targets, your contributions are in that part.
                  gives a very different dynamic

                  • This reply was modified 3 years, 2 months ago by nestorgian.
                  in reply to: Yellow Submarine #223119
                  nestorgian
                  Participant
                    @nestorgian

                    Hola Néstor, he ubicado los archivos en sus correspondientes lugares y aparece un error de “bass music/sound library “al cargar el juego.

                    Adjunto imagen..Gracias!

                    fíjate que se encuentre intro.mp3 dentro de la carpeta y que la ruta sea correcta sino no debería darte error

                    in reply to: Yellow Submarine #222486
                    nestorgian
                    Participant
                      @nestorgian

                      I have a problem that looks like witchcraft …

                      I already have the 1.0.1 table working normally, and with the songs

                      I added 1.3.0, but the songs don’t play. I’ve looked at the scripts, but I didn’t see anything that could cause an error. Any tips?

                      did you activate the music mode?
                      line 34: MusicMode = True
                      also as rudil32 said above
                      rename Yellow_Pepperland.mp3 to intro.mp3

                      1 user thanked author for this post.
                      in reply to: Yellow Submarine #222046
                      nestorgian
                      Participant
                        @nestorgian

                        Very nice! It plays great. I have a question, if I add to the script YS11 and so on will it play more songs?

                        Thanks for sharing

                        you will also have to change the number 10 in the following lines that are in the same routine If you add a song it will be 11, 2 songs will be 12 and so on

                        musicNum = (musicNum + 1) mod 10
                        If musicNum > 10 Then musicNum = 0
                        End Sub

                        1 user thanked author for this post.
                        in reply to: Yellow Submarine #221967
                        nestorgian
                        Participant
                          @nestorgian

                          Soon I will paint the submarine in 3d but I just started in blender and I can’t do it
                          I’ll be peeled trying
                          I hope you like it

                          in reply to: Yellow Submarine #221951
                          nestorgian
                          Participant
                            @nestorgian

                            Once I Start the game the music stops playing… works gret otherwise, great job!

                            magna save and start turn the music on or off and the other magna changes the music
                            But just update arngim Dof on the page I will upload the NEW

                             

                            in reply to: Yellow Submarine #221948
                            nestorgian
                            Participant
                              @nestorgian

                              Extra Ball

                              and DOF effects, 3D submarine with surprise

                               

                              • This reply was modified 3 years, 3 months ago by nestorgian.
                              • This reply was modified 3 years, 3 months ago by nestorgian.
                              in reply to: Yellow Submarine #221947
                              nestorgian
                              Participant
                                @nestorgian

                                New finished Table!!!!!!!!!!

                                new playfield lights and rules
                                added extra ball that lights through slot
                                added an interdimensional black hole that disappears the ball by opening a random portal on the plaifield expelling the ball, if I’m serious haha
                                Easy change of the ambient lightning: Hold down LeftMagnaSave and with RightMagnaSave it will switch between LUT images, from light to dark, 9 levels, and the selection will be saved for the table.

                                Music Mode (On Off)Sea of Holes

                                 

                                 

                                in reply to: Pole Position (Sonic 1987).directb2s #219274
                                nestorgian
                                Participant
                                  @nestorgian

                                  Add a screenshot to the upload please.

                                  ready
                                  I did not allow it before, I do not know why

                                  Cheers

                                  in reply to: Faces(Sonic1976).vpx #219022
                                  nestorgian
                                  Participant
                                    @nestorgian

                                    Many thanks @nestorgian. I guess it will be version 1.4?

                                    Captain Black

                                    well here it is
                                    I finally found the bug of 1.3
                                    It is solved by removing the Light_LBA and Light_RBA lights from the Gilights collection
                                    i need a new brain

                                    enjoy

                                    in reply to: Faces(Sonic1976).vpx #218618
                                    nestorgian
                                    Participant
                                      @nestorgian

                                      Thanks @nestorgian.

                                      I have stared at the relevant code and it all makes sense to me, I can’t see why the Green bonus is not collected.

                                      CaptainBlack

                                      Well, the code is fine, it is very strange because if I copy it and paste it in the first table it works
                                      And if I paste the one of the first that works in the last table it stops working
                                      what!!!!!!!!

                                      So I redid the table that if it works and in the process I corrected some errors here and there
                                      add lighting adjustment by magna save and DOF commands for blower on side ramps and kicker

                                      I finish testing it and upload it

                                       

                                      in reply to: Faces(Sonic1976).vpx #217889
                                      nestorgian
                                      Participant
                                        @nestorgian

                                        I don’t think the Left (Green) bonus is ever collected, always the Right (Red) bonus.

                                        I have studied the script in that area and can’t see why the Left (Green) bonus is not added.

                                        Anyone else noticed this?

                                        TIA

                                        How weird, maybe I touched something in the last update I will review it

                                        1 user thanked author for this post.
                                        in reply to: Moon Light (Inder 1987) B2S Backglass [dB2S] #217623
                                        nestorgian
                                        Participant
                                          @nestorgian

                                          Thanks for your work and 32assassin also for this table

                                          1 user thanked author for this post.
                                          in reply to: DarkPrincess (Original 2020) #217614
                                          nestorgian
                                          Participant
                                            @nestorgian

                                            great team congratulations
                                            I saw the video of oker with DOF it was incredible

                                            2 users thanked author for this post.
                                          Viewing 20 posts - 1 through 20 (of 32 total)