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Viewing 20 posts - 1 through 20 (of 31 total)
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  • in reply to: Lift Off #143892
    rosve
    Participant
      @rosve

      My Spacerocket table is beginning to take shape.

      (The apron is only temporary)

      SR03

      in reply to: Lift Off #142623
      rosve
      Participant
        @rosve

        This is how I create a new table design, no matter if it is an virtual or a real machine it always starts with lots of lose ideas scribbled on to paper.

        This idea scribbling stage will probably go on for another week.

        utkast

         

        in reply to: U-FOES #142442
        rosve
        Participant
          @rosve

          Good the hear that bil. ?

          in reply to: U-FOES #142439
          rosve
          Participant
            @rosve

            .Hidden=0 only works for VPinMame tables. It’s a bit more complicated on an original script based table. It involves rotating the scorereels on the backdrop and making changes to the score display code.  I am not going to reprogram the table for this special setup.

            in reply to: U-FOES #142385
            rosve
            Participant
              @rosve

              A bug is found, here is a quick fix.

              Find line 2587 and 2601 in the script, on these lines change ”MissionWall22” to ”Light53”.

              I’m pretty sure that coding was working when I made it but it seems not to after updating to the latest vpx beta.

              I will go through the script and see if there are any more of these bugs then upload a new version of the table.

              in reply to: U-FOES #142324
              rosve
              Participant
                @rosve

                @vogliadicane I used 2001. But my DOF setup is kind of different and probably will not look good on your cab so you should really set it up for yourself.

                in reply to: U-FOES #142306
                rosve
                Participant
                  @rosve

                  Unfortunately the download page has the wrong name. U-FOE should be U-FOES and I don’t know how to correct it. Maybe a moderator could fix this ?

                  in reply to: U-FOES #142304
                  rosve
                  Participant
                    @rosve

                    @vogliadicane,

                    the table rom name is U-FOES , it’s not in the DOF tool. I just select another table that I don’t have on my cab and use thar to set up the dof. Then manually change that rom name in the downloaded dofcontrol file to U-FOES

                    in reply to: U-FOES #142303
                    rosve
                    Participant
                      @rosve

                      @adolfo, if you run the table in DT mode it will only show the scoring on the table backdrop.

                      if you run in FS mode the scoring will be sent to the b2s backglass.

                      in reply to: U-FOES Tarcisio Style #142278
                      rosve
                      Participant
                        @rosve

                        The table is actually named U-FOES, misspelled it by mistake when uploading. :wacko:

                        in reply to: U-FOES #142275
                        rosve
                        Participant
                          @rosve

                          Beautiful original table.
                          just a quick question, is there any way to put a little DMD on the table?
                          Thanks in advance for your response :good:

                          The easiest way is to start in desktop mode and then adjust your POV to what you like, or copy the FUllscreen pov to Desktop. Then adjust the leddisp reels on the backdrop.

                          in reply to: U-FOES wip #141765
                          rosve
                          Participant
                            @rosve

                            The table is pretty much finished now, only missing a few sound effects and a plunger image.

                            only waiting for feedback from the play testers before I release it.

                            in reply to: U-FOES wip #140268
                            rosve
                            Participant
                              @rosve

                              What is this ?  Two moderators of this site hi-jacking my wip thread and starts discussing another pinball machine!!!  ?

                              Here is the last track that I will post here, need to keep the rest a secret until the table is released ?.

                              in reply to: U-FOES wip #140233
                              rosve
                              Participant
                                @rosve

                                I would be very happy if people like the music, it’s probably more important to me than if the like the actual table ?

                                I don’t know what TNA is but I guess it’s a positive thing to be compared to it ?

                                the risk right now with this table build is that I get too much musical inspiration and just stay in my studio and forget about VIsual Pinball again ?

                                Here is another track I made for the table:

                                in reply to: U-FOES wip #140149
                                rosve
                                Participant
                                  @rosve

                                  Working on the in game music and I have a couple of tracks ready, here is one I made this evening

                                  in reply to: U-FOES wip #139740
                                  rosve
                                  Participant
                                    @rosve

                                    @Herweh yeah, I have those function already. Problem is they don’t work well with DOF on my cab. The DOF settings in vpx preferences are too limited for what I need, thats why I have to make special sfx/DOF selection in the script (like in skyrocket).

                                    thats why I will make my own version first and the let someone who can actually test it set up the SSF sounds.

                                    in reply to: U-FOES wip #139732
                                    rosve
                                    Participant
                                      @rosve

                                      @Thalamus , lets do it this way: I’ll finish the table my way complete with B2S and DOF but with simple PlaySounds that works with my ”halfway DOF-ed” cabinet. Then I’ll let you do your SSF magic on it before the public release.

                                      in reply to: U-FOES wip #139688
                                      rosve
                                      Participant
                                        @rosve

                                        Yes, I am know of the PlaySound parameters but it’s difficult to use them with only stereo speakers.

                                        Perhaps someone with good knowledge in SSF setups could take a look at my table when I’m done and make the needed sound adjustments.

                                        in reply to: U-FOES wip #139653
                                        rosve
                                        Participant
                                          @rosve

                                          Today I had to make a major design desicion, how to present the score.

                                          My first option was to create my own dmd solution ( expanding on what I did for my Space 1999 table many years ago). Thought hard about it and realized it’s too much work for me right now.

                                          The next option was to use UltraDMD instead. I have it working in the table but I don’t really like it that much and I understand that many users have some trouble with it.

                                          So, my final desicion is to dust of my old segmented display code that I used in some of the VP9 originals that I made. Mainly because I like segmented displays but also because it works with no issues for both desktop users and with b2s for cabinet users.  And perhaps someone like the table enough to eventually mod it for PUP.

                                           

                                          The table is completed in regards of gameplay. What s left to do is the score display and sound effects\ music.

                                           

                                           

                                          1 user thanked author for this post.
                                          in reply to: Atlantis (Bally 1989) #139403
                                          rosve
                                          Participant
                                            @rosve

                                            Thanks Herweh,

                                            this is one of my favourite Bally pinball machines. I will try it out as soon as I get my PC back in my cab (when I’m done building my u-foes table ?)

                                          Viewing 20 posts - 1 through 20 (of 31 total)