Darling (Williams 1973)

Viewing 9 posts - 21 through 29 (of 29 total)
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  • #76867
    BorgDog
    Participant
      @borgdog
      MemberContributorvip

      the sling plastics in particular were some serious off angle stretch to get them somewhat close to reality, no where near ideal so changing the plastic shape is not an issue.  the post locations should be correct(-ish) as they were based off the original playfield image with post holes and such before haunt did the redraw, not based on a scan so things may be slightly off.  We deal with what we have.

      #76956
      Scotty VH
      Moderator
        @scottt
        ModeratorMember

        Hi  Borgdog.  Following up on the posts in the GOTW, I made some plastics for Darling and Jubilee.  As you noted, the previous images were challenging, so I didn’t know how exactly to size each plastic.  I made some guesses, and tried to keep things symmetric and aligned.  I can move things around and stretch or resize things if you need.  Or, it may make more sense to resize the plastics on the table to fit the image.  I’m not familiar with the choices you made, so I just went with some assumptions.   The files are attached.

        2 users thanked author for this post.
        #76959
        randr
        Keymaster
          @randr
          ModeratorMember

          WOW! you want to fix the hayburners playfield? :)

          ********************************************************
          Messing with the VPinball app and push notifications.
          So if you haven't downloaded app yet what are you waiting for!?
          for IOS and Android

          ********************************************************

          #77000
          BorgDog
          Participant
            @borgdog
            MemberContributorvip

            thanks Scotty, looks great, I’ll play with it a little later today and upload an update for both tables  :good:

            1 user thanked author for this post.
            #77010
            BorgDog
            Participant
              @borgdog
              MemberContributorvip

              new revision uploaded, thanks again Scotty!

              and thanks also to Scottacus who suggested some db2s changes and noticed my match script wasn’t working right.

              tweaked the captive ball stuff slightly to reduce ball spin when they are just sitting there, may effect play some as well.

              4 users thanked author for this post.
              #77020
              HauntFreaks
              Moderator
                @hauntfreaks
                vipContributorMember

                yep awesome job Scotty!

                #77103
                Thalamus
                Moderator
                  @thalamus
                  ContributorMemberModerator

                  FYI Dan. Just had a game where I was able to loose the lowest trapped ball. On 1.1 – never saw that on 1.0. Maybe related to the tweaked ball spin ?

                  #77117
                  BorgDog
                  Participant
                    @borgdog
                    MemberContributorvip

                    probably, one of the things I did was raise the 4 rubber bumpers a few ticks.  go ahead and lower the 4 little rubbers back down to 35 that hold the balls in.

                    #77119
                    BorgDog
                    Participant
                      @borgdog
                      MemberContributorvip

                      just put an update with that change… :bye:

                    Viewing 9 posts - 21 through 29 (of 29 total)

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