- This topic has 5 replies, 3 voices, and was last updated 3 years, 11 months ago by The Loafer.
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November 15, 2018 at 8:50 am #103917
https://vpinball.com/?post_type=cmdm_page&p=103914
Mod Includes:
[FSS] Backglass/Box/Backlight.
[CCX] Color Correction .
[PGI] Persistent General Illumination , & [SHD] Shadows.
[FF] Fast Flips .
[D&N] Day and Night transition .
[ATOP] Animated Topper.And if you are wondering: Yes the disco-ball turns, and the lights casts spin…
Original Author VPX: BorgDog, Pf: hauntfreaks
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March 31, 2020 at 9:41 pm #169739Plays great in VR! Disco lighting is amazing. Love this!
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March 31, 2020 at 9:50 pm #169740Plays great in VR! Disco lighting is amazing. Love this!
Just having fun with that.. how is the disco ball in VR? very curious, any textures out of place?
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March 31, 2020 at 11:38 pm #169746I’m gonna need to try this one in VR! Pic looks great, so many tables to try, thanks for all your recreations!
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April 1, 2020 at 8:07 am #169803I’m currently modding the flintstones, Iron Maiden and will finally release Paul Bunyan.
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May 4, 2020 at 10:36 pm #177736so I finally tried it in Vr this evening.  Wow mind blown. I did have to adjust the disco lighting as it rotated on a flat plane behind the backglass so after a while it’s starts making you a bit dizzy.  Maybe some day a VR room can be made where it flashes on the wall. As it is, took a while for me to figure it out but I was able to at least hide the graphic (I gather it’s still rotating but I couldn’t figure out how to shut that down lol)
the gem is the disco ball. Jeezus the effect is totally convincing in VR. As well roller disco is a wide body and for the uninitiated, a reminder that VR gives you proper scale so widebodys are gloriously beautiful and damn wide. Â You can simulate this on the pincab by shrinking it down but then it feels like you are playing with marbles
thanks again for doing these Nic. I know that VR is not the intended audience but SOB do your releases look fantastic in VR and the working backglasses is just too notch
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