- This topic has 78 replies, 13 voices, and was last updated 3 years, 6 months ago by sztupakcsaba.
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April 14, 2020 at 3:35 pm #172958
Pindmdv3
Glad to see you have it working
Thanks for the reminder the update is done
By the way, do you know why this timeout is important to some? Is it because my computer is too fast, so the loading process goes too fast? I have a $2000 high-end computer in my cabinet. It is always interesting to know the cause of a problem.
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June 2, 2020 at 9:38 am #184068Does any1 have a complete launch script I could copy and paste? I’ve tried both of the ones at the nail buster page. Both no go.
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June 2, 2020 at 11:36 am #184075More info — http://www.nailbuster.com/wikipinup/doku.php?id=pupdmd_fx3
@echo off
cd /d "C:\Visual Pinball\VPinMAME"
start /min "" "PUPDMDControl.exe" FX3 PINUP\[GAMENAME]
START "" "[STARTDIR]Launch\VPXSTARTER.exe" 5 5 60 "Pinball FX3"
START "" "[DIREMU]\steam.exe" -applaunch 442120 -table_[GAMENAME]
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June 2, 2020 at 4:51 pm #184124Well it’s still a no go. The answer has to lie in the pinball fx3 settings. I have backglass repositioning set to off. But that makes me have no backglass. Is this correct? Thank you for the help.
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June 2, 2020 at 7:49 pm #184141If you run programs with Admin, Turn them off
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June 2, 2020 at 7:59 pm #184143Nothing is being ran as administrator. I’m glad to know that isn’t supposed to be done. I have a Ghost Canyon NUC coming for Pinball cab duty. I’ma need to set it up from scratch. The Hades Canyon NUC struggles at VPX even after turning stuff off and VSYNC and all that. I’ll look at the settings for FX3 in the morning. But does your backglass disappear when you turn off repositioning?
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June 2, 2020 at 8:23 pm #184146I do not use FX3 repositioning, I put the videos in the front end and have them stay on when the game is playing
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June 2, 2020 at 9:36 pm #184204Really? How? Monster Bash with Pup Pack is my favorite Vpx Table. You mean you can run the pup pack with FX3?
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June 2, 2020 at 9:45 pm #184210You go to media manager put the videos in there, Then go to game manager on the left pick the game on the right keep Displays on
Or if you’re going to have every game in the emulator show a video on the back glass then go to emulator set up at the bottom keep displays open
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June 2, 2020 at 9:56 pm #184211Well,
I already see one thing wrong. Pinupmemu.exe is not set to run as administrator. Ima go over this again tomorrow. Thank u
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June 2, 2020 at 10:30 pm #184216It is best not to run any programs as administrator
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June 3, 2020 at 3:19 am #184235Here you can see my complete Launch Script, and all my settings in FX3. Maybe this can help you?
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June 3, 2020 at 1:24 pm #184271Well,
I followed everything in the screenshots. This is the end result. Whatever is on the DMD at the time I launch the table stays there. It’s gotta be something simple I’m sure. I have Freezy working correctly I believe because I am doing the color DMD thing. I dunno LOL but thanx for all the help.
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June 3, 2020 at 2:41 pm #184289Okay, then I can’t help you. The solution for me was the Timeout.
I also think there is some kind of problem with your admin rights.
Anyway, good luck.Â
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June 3, 2020 at 5:48 pm #184306I got it!!!
what was wrong was simple to fix.
- Enabling DOF in global scripts
- Downloading a UPDATED PupDMD thingy.
Got my favorite table running in FX3 with a Pup Pack and DMD
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June 3, 2020 at 10:44 pm #184343One last question. Will this method work on Arcooda Pinball Arcade?
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August 27, 2020 at 12:50 am #198095wow, so simple, thanks for that timeout 5 works
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August 28, 2020 at 10:32 am #198296Thank you Nailbuster for the help with the FX3/2 script! I have a few of the FX3 tables mirroring to my Pindmdv3, but the majority don’t. Changed the script per your instructions and the pinfx 2/3 settings for borderless window, dot matrix off, and correct size. Any help would rock. BTW, cant thank you enough for all your help! You set me straight with UltraDMD big time…
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October 26, 2020 at 3:30 pm #206749Thank You for this hint,
ist WORKING now !
First the timeout in the script (1 sec enough for me)
PUPDmdControl from the 1.4.4 PUP version
Switch DOF = truedid the trick.
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