- This topic has 57 replies, 20 voices, and was last updated 3 years, 2 months ago by tbonge.
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May 24, 2018 at 3:08 pm #86192
Nice !
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May 27, 2018 at 2:01 pm #86502Ah. Yes. That is made first and foremost for cab users. But, that doesn’t mean it isn’t useful for DT players as well. I guess the reasoning for writing that is that the tool uses just a few buttons to control the volume. Buttons isn’t actually a very big problem for a DT user. You have a whole keyboard of choices ;)
You really should give it a try. The advantage is that it remembers what volume settings you had for each table. One of the best tools available for any VP user if you ask me.
thanks for the information,thalamus.
I’m going to download it and try it
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June 1, 2018 at 7:47 pm #87063Playing this table a lot tonight and noticed some odd ball behavior by the back pop bumper. After some investigating I realized Wall1 on layer 8 is set to collidable and the bottom height of it is 49 so it can ‘trap’ the ball sometimes if it hits in just the right place. I changed it to non-collidable and haven’t noticed any ill effects. If any one knows why it needs to be collidable let me know. Thanks again to everyone that contributed to this very fun build.
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August 1, 2018 at 8:27 am #94186Hello, how to activate fast flips on this table? I added the command line “InitVpmFFlipsSAM” in the script, but it does not work. Thank you for helping me.
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August 1, 2018 at 10:40 am #94187This table is not a SAM system table. It is Whitestar system. Try changing UseSolenoids=1 to value of 2.
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August 1, 2018 at 2:20 pm #94189Thank you for your answer @CarnyPriest, but by using UseSolenoids = 1 to value of 2, this does not activate fast flip on this table. The response time is the same.
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August 1, 2018 at 2:30 pm #94190I think DjRobX mentioned it does not show the result but does actually still work.
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August 2, 2018 at 12:12 am #94205Was playing the table with Fast Flips enabled. Still blown away at how far this TSPP has come.
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August 21, 2018 at 10:40 pm #96102Anyone having ball glitch issues with this table? This is the only table (out of 254) that has this problem. It acts like my video card can’t handle it even though it can handle all my other VPX tables. Suggestions?
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October 2, 2018 at 12:05 pm #100068Same problems here…..when lights blink (don’t know specific if it’s on the BG or on the table-specific) the framerate dramatically drops even on a system with spec’s that should handle this table with ease (gtx1070 + ryzen 5 / 2600)
Tried everything, what does help is disabeling the BG in the VPX options, then it runs smooth so one would guess it has to do with the BG (which IS running in .exe mode) but do not know how to solve this….
My favorite pinball machine?
Where I can put my name on as Grand Champion....You need to login in order to like this post: click here
October 15, 2018 at 6:58 pm #101003The machine doesn’t work for me. I have the rom file installed in the right directory, but it still thinks that I don’t have it.
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October 15, 2018 at 9:04 pm #101005Update VPM to at least v3.1. Use the VPM test function to check your rom. Rename the rom set in your roms folder if necessary. Change the set called for in the table’s script if necessary.
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April 26, 2019 at 11:30 pm #125746wow, how did I miss this table last year??? Just stumbled upon it.. Its GREAT! Thank you 32Assassin and everyone involved!
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May 5, 2019 at 9:16 am #127223Great job guys, awesome table!
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August 14, 2019 at 9:21 am #141721this table is beautiful but I can not take the ramp left, the ball goes down every time
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February 19, 2020 at 12:07 pm #164010I’ve tried all the Italian roms, nothing is changed.
In RBION the rom is ok, Italian audio and Italian language on the DMD works very good.
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February 20, 2020 at 11:19 am #164121I know what I did when table was stuttering. I open table options and changed the fps from 1 to – 1. There are a couple vpx tables that I had did this to and fixed this issue
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February 29, 2020 at 7:02 pm #165342I found higher res playfield scans of this table here: http://www.iobium.com/TSPP/
Anyone know how to add SSF to this table?
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February 29, 2020 at 8:48 pm #165349are this your scans
it would of been a great upgrade
I tried to do a photo-merge but the scans don’t complete the PF image.
grampas chest is missing.
see a table you like help me find the resources so that I can finish it
https://www.dropbox.com/sh/7qtake9whi5ium2/AAB4K4W78oMVlqSxTzKtGHTHa?dl=0You need to login in order to like this post: click here
February 29, 2020 at 8:52 pm #165350Unfortunately not, I just happened to come across them. I found that person’s email though (its here at the top on the contact me link): http://www.iobium.com/store.htm
Might be worth an email.
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