- This topic has 37 replies, 1 voice, and was last updated 4 years, 2 months ago by NicoBR333.
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February 25, 2018 at 12:01 pm #77878
B2s grill doesn’t hide for me either
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May 5, 2018 at 9:43 pm #83990Great table to bring back memories. Thanks for the work on it.
I can get the music working by pressing “S” after the game starts, but it only plays for 30 seconds, then I have to press “S” twice to get another 30 seconds – is there something I can do to make the music play continuously?
In Sound Manager I’ve changed all sounds with an import path of C:\Users\Sprinter\Desktop\Space Cadet\Future Pinball\Sounds to play on the Backglass, as well as bgout_alarmbeep. Should there be others that play on the Backglass?
I don’t seems to be getting sounds for droptargets (there may be others, but I’ve particularly noticed those.
And it would be great if the Backglass grill could be hidden.
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May 6, 2018 at 4:42 am #83995I’m also getting the LightBooster0 error.
And a few times the ball hasn’t reloaded after draining, all I can do is quit & restart the table.
For the backglass, you can import the directb2s in BackglassDesigner, export the “dark backglass image”, crop it, reimport it, and then create a new directb2s backglass file.
For the music, I’ve downloaded an 8.5 minute mp3 from https://www.youtube.com/watch?v=T7qM9PAplp0 and put it in my Music folder, and added PlayMusic “Pinball.mp3” as the third line of the script. But I can’t find a way to loop this, so it still stops when finished.
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July 29, 2018 at 7:58 am #93892OK I figured out how to loop the music; I’ve added the following lines at the top of the script:
‘ Set up music
‘ from visual guide
Dim Song
Song = “SpaceCadet.mp3”Sub Table1_MusicDone()
PlayMusic Song
End SubEndMusic
PlayMusic Song‘ End set up music
I’ve also added a test at the beginning of the 2 lines that can result in “Lightbooster0” which doesn’t work. Search for the lines containing both LightBooster and contBOC, and add “if contBOC > 0 then ” before the Execute statement.
And I’ve realised that the problem I mentioned above – that the ball isn’t reloading after draining – is actually a different issue. The ball gets stuck in the elevated playfield area up the ramp on the left of the playfield, and doesn’t drop down the hole to the lower playfield.
Any ideas what is causing this?
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July 29, 2018 at 8:05 am #93893That was always a strange bug and seems the ball changes size somehow from what I recall
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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August 31, 2018 at 2:47 am #96874Just curious if this will ever be completed? It’s such a fun table would love to have it play like it did back in the Windows XP days.
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August 31, 2018 at 3:16 am #96877Don’t think anyone is working on it at the moment.
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September 2, 2018 at 1:31 am #96972The bones look good. @freneticamnesic fixed a lot of the physical sizing issues with the FP version. I’ve recently been getting back into learning and practicing code. I’m inexperienced with VP table development, but I have some subpar OOP experience. If I have time, I’ll see if I can mod this into a 1:1 recreation of the original Full Tilt version, but I won’t upload anything without permission. Hopefully I’m not just full of hot air.
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September 2, 2018 at 2:22 am #96975You should not be afraid to do what you want with this table. Fren gave us a good to go to use any of his work. He even encouraged us to do so.
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September 2, 2018 at 7:14 pm #97077Upload it! I don’t think that guy even comes around here anymore
Punch it!
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April 30, 2019 at 5:46 pm #126628Here’s a dropbox folder with the sound effects from the original table. I have yet to go through and identify each sound.
https://www.dropbox.com/sh/aas9fu7klpk883l/AADKNzymJN9lUe6qpyG_PCcNa?dl=0
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April 30, 2019 at 5:51 pm #126629@freneticamnesic may have a version with all sounds now i think?
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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April 30, 2019 at 5:53 pm #126630When I got my data back it looked like the current uploaded version was the latest version I had unfortunately
Punch it!
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April 30, 2019 at 5:55 pm #126631crap. i swear i recall testing a version with more sound effects but maybe i was playing the dang windows version to compare
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
You need to login in order to like this post: click here
April 30, 2019 at 6:57 pm #126650This would be a neat table to have in VPX. I fired up Mad Scientist the other day and really enjoyed playing it. I’d even volunteer to help if I didn’t currently have other commitments.Â
Current Project: Perpetual updates of VPX physics.
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July 19, 2019 at 4:14 am #137589Here’s a dropbox folder with the sound effects from the original table. I have yet to go through and identify each sound.
https://www.dropbox.com/sh/aas9fu7klpk883l/AADKNzymJN9lUe6qpyG_PCcNa?dl=0
Could you please Reupload it? I’m getting to many “file not found” and it’s ruining the funÂ
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July 23, 2019 at 9:01 pm #138433Yea same here. I’m not getting alot of sounds from my sound files, It’s like they’re in C drive and D drive and mine are all on C, G and E drives.
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February 13, 2020 at 4:11 pm #163169This reply has been marked as private.You need to login in order to like this post: click here
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