Forum Replies Created
-
AuthorPosts
-
I have a few friends who love playing my cabinet, so they might be into this since they don’t have the room or time I have to go to a full cabinet. I think that last pin table they made was about $499, so maybe a good balance for them.
You need to login in order to like this post: click here
October 23, 2020 at 12:09 pm in reply to: Star Wars: Death Star Assault (Ultimate Pro) – Epic Space Battles #206158I have it working now, not sure exactly what did it but all my FP/PUP tables are working now. It may be something I did when moving some screens around.
You need to login in order to like this post: click here
October 20, 2020 at 10:20 am in reply to: Star Wars: Death Star Assault (Ultimate Pro) – Epic Space Battles #205701if "[CUSTOM1]" == "PUP" (
REG ADD "HKCU\Software\Future Pinball\GamePlayer" /v "ArcadeMode" /t REG_DWORD /d 0 /f
REG ADD "HKCU\Software\Future Pinball\GamePlayer" /v "SecondMonitorEnable" /t REG_DWORD /d 0 /f
)
START "" "[STARTDIR]Launch\VPXSTARTER.exe" 5 5 20 "Future Pinball"
rem This will load Future Pinball and your selected table using BAM (Better Arcade Mode).
START "" "[DIREMU]\FPLoader.exe" /open "[GAMEFULLNAME]" /play /exit /arcaderender /STAYINRAM
The pupdmd mirrors to the real dmd about 50% of the time the first time.
The registry stuff is just to disable the back glass on pup tables
UPDATE:
Not sure ‘what’ fixed it, but after reupdating a lot of stuff and messing around with my screen positions, it seems to be working for all my pup/FP tables
You need to login in order to like this post: click here
October 20, 2020 at 8:58 am in reply to: Star Wars: Death Star Assault (Ultimate Pro) – Epic Space Battles #205687Fun table!
I had to update just about everything, which I needed to do anyway.
I do have a weird issue where sometimes my DMD doesn’t show up and I have to restart the table…. but that happens with all my FP tables using pupdmd. (using a pindmdv3). It is only a mild annoyance since everything works fine after that.
You need to login in order to like this post: click here
You read my mind! I was going to look into that and the backglass thing this weekend.
It looks much better in black:
You need to login in order to like this post: click here
That’s awesome! I will test them both out tonight.
I did get as far as mirroring them with dmdext, but they were rotated sideways where I left off. I was looking into patching in a rotate method to freezy (which I still might do, when I get some free time).
Update: Looks Great!
You need to login in order to like this post: click here
Great table!
Will probably hold off on adding it to my playlist because of the DMD thing, though.
I have a Super Mario Galaxy table that is in the same boat
You need to login in order to like this post: click here
Love the table!
But I have an issue where if you shoot the mustang store, the ball animation stops and you get a ‘operator right scoop error’ shows on the DMD. Everything else works fine. Not sure what it could be…
You need to login in order to like this post: click here
I recieved my v3 kit and installed it 2 days ago and was experiencing the plunger disconnect… it was absolutely maddening so I looked into a little more
An unshielded i2c connection over that distance in an enclosure as noisy as a VP cabinet is a bad design choice.
To fix it, all I had to do is shield the cable between the plunger and the board (wrap the entire cable in aluminum foil is fine, just keep it away from the connectors) , then use and alligator clip to connect the foil to my PC chassis for ground and it fixed all issues.
Maybe in v4 they will supply a ground shielded cable to the plunger.
You need to login in order to like this post: click here
-
AuthorPosts