- This topic has 117 replies, 35 voices, and was last updated 5 years, 12 months ago by kino412.
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June 27, 2016 at 9:28 am #32464
I mean the white flasher inside the arcade gaming machine(on this screen) .
Video at 0:37
https://www.youtube.com/watch?v=pgnVUguQaN0
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June 27, 2016 at 9:40 am #32468Instead of putting the flasher in the arcade I opted to put the flasher under the pf inside the scoop hole. If you don’t want it red then change it to white.
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June 27, 2016 at 12:31 pm #32478Thanks for your answer. Now I understand. Thanks for your help.
Your table is absolute fantastic.
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June 27, 2016 at 5:01 pm #32487with the update of icp or my version?
thanks guys :) I have an update for you, i implemented the controller.vbs, had to fix the slingshot switches which were wrong, and i changed the physics ti my liking, just the script can be used for an update, but i would like to know what you think of the physics
Great looking table thanks. Re physics…. I find it plays a little heavy for me. ie the ball seems to carry too much mass and is too quick to want to go back down the table if you know what I mean.
Both I’m afraid. Â It may just be my personal preference or what I’m use too, but I feel the ball needs to be a little more “flighty”. Â I’m currently having a fiddle (with table settings also lol) to see what settings I can come up with.
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June 27, 2016 at 8:59 pm #32497Update: 1.3
– Major physics update hopefully this is better for everyone
I’m not a physics expert and don’t claim to be, let me know what you all think..
– Added some more parts/pieces and a few new materials
– Worked on a better/more accurate skill shot, it seems to work better for me now tooYou need to login in order to like this post: click here
June 27, 2016 at 9:36 pm #32512Just, Just Just awesome!   Immersive play.  Nothing to say after 2 gameplay
Pinaball, arcade and retro gaming
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June 27, 2016 at 11:14 pm #32525I haven’t tried it yet! Dammit! Not enough time in the day
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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June 27, 2016 at 11:44 pm #32528Wow, ICP. Thanks so much for all the updates. You’re super responsive to the fans. Wish I was home to download!
:)
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June 28, 2016 at 2:30 am #32532Now I see. I had to be blind. As for the disk, I had in my mind VP9 version and orange lights when a disc is open. Sorry about that, I took your time. Thanks for your hard work!
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June 28, 2016 at 6:14 am #32540Thank you! Absolutely beautiful.
"And in the end, the love you take is equal to the love you make"
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June 28, 2016 at 3:05 pm #32558I love this table! Thanks for the hard work and the quick updates, it plays fantastic . This weekend I have to set a highscore on this table.
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June 28, 2016 at 10:24 pm #32600Such a gorgeous table! With version 1.3, I don’t have to call it “Drain Legacy” anymore.
I was able to get an even longer game by first changing LSling and RSling properties: Elasticity 0.6, Friction 0.4, Scatter 0. Flippers got a slight boost: Strength 2100, CRU 1.6. Table Slope Min difficulty was raised to 6.2 and Global difficulty lowered to 40.
Outstanding work, it’s so mesmerizing to see and hear, I never really minded the difficulty. Now I get to enjoy it for much longer periods. A treat!
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June 30, 2016 at 3:17 am #32699About phisics. The targets walls (sw7, sw8, sw48…) cause a strong, unnatural ball spin. All parameters of these walls are “0”. Â After the change of friction and elasticity, the ball behaves much better. At this moment, this I managed noted. Am I right? I have no idea ;)
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July 1, 2016 at 1:07 pm #32753Love the update, ICP. The ramp lights add a lot of visual excitement. Physics retune is nice, too. Having lots of fun with this one around our place. Awesome work!
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July 3, 2016 at 5:18 am #32885One of my favourite tables and now in VPX – looks and plays amazing in my cab – Thanks for all your hard work :)
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October 24, 2016 at 6:48 pm #39583Update: 1.3f
– amazing new ramp lights provided by freneticamnesic.
– Important
***** It requires the latest 10.2 beta release from VPF and the latest VPinMAME.dll build from DJRobX on VPU.You need to login in order to like this post: click here
October 24, 2016 at 7:28 pm #39586Wow! Thanks Icpjuggla!
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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October 24, 2016 at 8:27 pm #39589Those lights look awesome.
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October 24, 2016 at 8:42 pm #39591Wow. That is awesome! Thanks all.Â
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October 25, 2016 at 3:00 am #39606This looks amazing. Thank you so much ICPJuggla and freneticamnesic!
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