South Park (Sega)(1999)(Knorr)(FS-DT)(VP10)

Viewing 20 posts - 1 through 20 (of 49 total)
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  • #20202
    Knorr
    Participant
      @knorr
      vipContributor

      South Park (Sega)(1999)(Knorr)(FS-DT)(VP10)

      Thanks to Freneticamnesic, Toxie and the Vpdevs, Clark Kent, Arngrim, Gigalula, Kiwi and JP for helping me while building this table.

      Almost forgot flupper and his great node render ramp tutorial…, Thx!

      Bumpercaps made by Mjr
      Flashercaps made by Zany

      Go Cows!!!

      #20206
      randr
      Keymaster
        @randr
        ModeratorMember

        WOW! my wife is going to hate me tonight! thanks for the upload looks killer! :-)

        ********************************************************
        Messing with the VPinball app and push notifications.
        So if you haven't downloaded app yet what are you waiting for!?
        for IOS and Android

        ********************************************************

        #20208
        TNT2
        Participant
          @tnt2
          Member

          Wow. Can’t wait to give this a spin. The colors just leap off of the screen.

          #20209
          Pinbolt
          Participant
            @pinbolt
            Member

            Thank you for this fantastic table.

            #20210
            Jesperpark
            Participant
              @jesperpark
              Member

              Thanks for the table, that color just pops!

              I think it’s time to leave work early and play this sweet looking table cough cough

              Kick the Baby

               

              #20211
              Tom Tower
              Spectator
                @tomtower
                vip

                Thanks Knorr! Fantastic tableeeeee!!!!

                #20215
                freneticamnesic
                Moderator
                  @freneticamnesic
                  vipModeratorMember

                  Will play it tonight :) Thanks for the time you’ve put into this.

                  Punch it!

                  #20218
                  Jinxy
                  Participant
                    @jinxy

                    Wow it just looks fantastic, thanks for all your hard work to all involved.

                    #20219
                    Knorr
                    Participant
                      @knorr
                      vipContributor

                      Thanks guys! Color was really important for me in this build. Especially all the different blue/cyan tones and also the colors of the characters. Once again a big thanks to clark which is a professional and helped me a lot finding all the right tones blending together to a finish which still pops out without looking weird or wrong compared to the original.

                      #20220
                      ninuzzu
                      Participant
                        @ninuzzu
                        vipMember

                        Another winner, thanks! It plays and looks great

                        #20224
                        edizzle
                        Participant
                          @edizzle

                          Sir, THANK YOU!  Another winner indeed!

                          #20264
                          rothbauerw
                          Moderator
                            @rothbauerw
                            ModeratorContributorMembervip

                            Great table Knorr!  Looks and plays awesome!

                            Current Project: Perpetual updates of VPX physics.

                            #20279
                            randr
                            Keymaster
                              @randr
                              ModeratorMember

                              The lighting is just amazing. Love the side walls too. Great table build. One of the top quality tables in vpx for sure!

                              ********************************************************
                              Messing with the VPinball app and push notifications.
                              So if you haven't downloaded app yet what are you waiting for!?
                              for IOS and Android

                              ********************************************************

                              #20284
                              ICPjuggla
                              Moderator
                                @icpjuggla
                                MembervipModerator

                                Great work Knorr… Thank you

                                #20290
                                senseless
                                Participant
                                  @senseless
                                  Member

                                  Awesome table and work! Thanks Knorr, you made my day :)!

                                  #20328
                                  RustyCardores
                                  Moderator
                                    @rustycardores
                                    MemberModerator

                                    Wow this is another great build, thank you so much. One question…. I like to set my tables to night mode to replicate a darker pub type scene.  On tables like this that don’t fully light until after ball launch, it means that they are very dark to begin with.  Is it possible to set a “pre-launch” ambient light level, that doesn’t effect the “post-launch” ambient level?

                                     

                                    #20332
                                    Scotty VH
                                    Moderator
                                      @scottt
                                      ModeratorMember

                                      This is so nice and fun… thank you so much!  I did encounter a script error during a multi ball on line 319 (the <span style=”line-height: 1.5;”>Do While aBall.Z > 0) part below</span><span style=”line-height: 1.5;”>:  </span>  This was running on 10.1 rev2571.

                                      Sub KennyKickerHole1_Timer()

                                      Do While aBall.Z > 0

                                      aBall.Z = aBall.Z -5

                                      Exit Sub

                                      1 user thanked author for this post.
                                      #20466
                                      Ben Logan2
                                      Participant
                                        @benlogan2
                                        Member

                                        Such a fun table, Knorr. Demo Man, Dirty Harry, and now South Park. This one looks as beautiful as the last two, but has even better performance. You are amazing, sir!

                                        Thanks for commenting on your process with the lighting. You guys did a beautiful job. The amount of color and light coming off the monitor is really amazing.

                                        This table is like Christmas in a box! Love it.

                                        :)

                                        #30465
                                        Naboodiver
                                        Participant
                                          @naboodiver

                                          Question:  Went to play South Park today and immediately notice the sound (music and voice) volume was lower than before when I played it.    I went to the rom controlled volume and jacked it to 31.   This made it so I could hear the music and voice over the mechanical sounds but just barely.    I changed roms 106 to 090 and reinstalled the game but no difference in sound level and had to increase volume again to 31.   Also delete the SP NVRAM files for all roms.    Not a fix.     Any idea how to get the music and voice back to prior levels?

                                          #30466
                                          randr
                                          Keymaster
                                            @randr
                                            ModeratorMember

                                            Try the newest version of pinmame. here is hosted nonsam

                                            vpuniverse for sam build. should fix it

                                             

                                            link to non sam version

                                            Visual PinMAME 2.7 (Standalone DLL, PinDMD3) 2.7

                                            ********************************************************
                                            Messing with the VPinball app and push notifications.
                                            So if you haven't downloaded app yet what are you waiting for!?
                                            for IOS and Android

                                            ********************************************************

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