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See my edit above. It’s on the PF image. Easy to get rid of. Great table! Can’t wait for my G2 to arrive so I can see all the detail during game-play. I can look at it all if I lean in close with my Rift S, but I’m sure it’s very realistic in the proper resolution.
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So close to perfect! Just one thing I noticed: What’s that little blue spot of light in the green area just below the left flipper? I can’t pin down where it’s coming from. Is it in the playfield itself?
EDIT: It’s just on the pf image itself. A little Photoshop editing, and poof! All gone! Super fun and very difficult table!
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This is amazing in VR!
The light shadows on the interior cab walls around the perimeter are a very nice touch!
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Can’t get it to coin up.
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I’ve been playing some of your mods in VR lately. ( CarToons looks great in VR!) How difficult would it be to add your EM scoring reels to Royal Flush?
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@bord: I’m sure you’ve been asked this before: The “E” in DELUXE on the back glass is unlit. Can I assume that completing DELUXE in game lights it? Also, is there any way to reset those lights to an all unlit state so you can start fresh? Your version of this table is stunning in every detail!
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You were right! I had a comma in the wrong place!
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I spoke too soon!
If you REPLACE any of the games and spinners in the script, it functions as you would expect.
If you ADD a game and spinner to the script it throws an error. Specifically: Line 49 Expected “)”
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Got it working. Now we need “spinners” for all the VR tables!
A couple of suggestions:
- Does the ball need to shoot down the table every time you switch “Spinners”?
- Can there be some kind of “Loading” screen? Hard to tell if loading is proceeding when you are standing in the “void”
Great start!
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