Congo (Williams 1995) VP10

Viewing 20 posts - 41 through 60 (of 85 total)
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  • #40015
    Pinball Shawn
    Participant
      @pinballshawn

      Nobody’s forcing anybody to take an update. That’s why I post changes in my own little thread in my own little corner of the vpuniverse. :) If I didn’t post the changes as I make them, the table authors couldn’t get the fixes, and I wouldn’t get feedback to the issues that are exposed with the changes. There are WAY too many tables and combinations of things for me to test all by myself. Your alternative is to simply use the official releases, and wait to play tables like this one and Star Trek LE that take advantage of the new features. You can’t have it both ways folks. Complaining about it absolutely sucks the motivation out of anyone trying to improve things.

      I’m not complaining in any way. Just an observation from a casual players standpoint. Like everyone else I like to keep my cab up to date and recently it’s become somewhat of a challenge. I try to read all the threads at least twice a day and keep up with the almost daily updates so the thought of three stable releases sounds very welcoming to me. But please note I highly appreciate all the work that you, and all the devs are doing right now. And I fully realize it’s impossible to know that after a SAM update that plays perfectly something like my 9.2 Centaur won’t have sound (I’m just making that up btw as an example). Again, I get it. I’m just looking forward to having a nice stable system and playing some ball.

      #40025
      Chapel
      Participant
        @chapel78

        Curious if anyone is still getting the left flipper solenoid firing constantly? I tried the new upload of the table with the 10.2 beta rev 2825, djrobx’s new vpinmame.dll update 10/30b, the new b2s update, and the new dof config as well. Am i missing something here. Thanks for any thoughts. And as usual thanks for the table and all of the hard work going to the developers updates.

        #41720
        Maddin
        Participant
          @grandlhuber

          If anyone got the same problem with a SolModCallback error message like me:

          1. Download the newest VP10.2 Version
          2. Estract it into you VP Folder
          3. Seach on your HDD for core.vbs
          4. Delete all core.vbs except the one in the Visual Pinball/script

          In my case i had 4 other core.vbs files in my VP folder. After deleting them, vp did not swhot any SolModCallback Errors anymore.

          #41937
          MnHotRod
          Participant
            @mnhotrod

            Installed and played this tonight. Love this table. Having owned two of these, one restored with a clear coated playfield, I think I am a good reference point and this VPX table delivers. What a blast to play. Thank you to all involved!

            #41956
            randr
            Keymaster
              @randr
              ModeratorMember

              Yeah amazing how well these builds simulate the real pinball machine so good. Only getting better too!

              ********************************************************
              Messing with the VPinball app and push notifications.
              So if you haven't downloaded app yet what are you waiting for!?
              for IOS and Android

              ********************************************************

              #42366
              vogliadicane
              Participant
                @vogliadicane
                Member

                fantastic table! really  :good: . Unfortunately I have this left flipper solenoid always firing problem with v1.1, too. Not with 1.0. Donwnloaded the package today, btw.

                Actually made a fresh install of VPX2 those days, because all the beta updates had messed up my system, so I think, my system should be as it should be atm. All other tables are ok.

                For me I’m fine with the 1.0 version (after changing line 88), so… just wanted to report.

                as a sidenote: I like the look of the ramps and feel of v1.0 much more, but this might be due to my personal taste and hardware.

                #42643
                nFozzy
                Participant
                  @nfozzy

                  New version is up, 1.2

                   

                  Changelog:

                  Consider this an apology for the buggy, rushed 1.1

                  -New flashers, GI, color correction, physics, and sounds.

                  -Script overhauled, now uses the new “-1” timer for nearly all script updates. Make sure you have the latest beta of VP10.2 or you’ll be in stutter city.

                  4 users thanked author for this post.
                  #42655
                  Thalamus
                  Moderator
                    @thalamus
                    ContributorMemberModerator

                    Another quality release nFozzy. Can’t understand why you feel you need to apologize for your previous release. I thoroughly have enjoyed it and hadn’t noticed any issues with it. That being said, I’m very happy to hear that there might be improvements to a table that in my mind was perfect.

                    Ah, yeah – I don’t have DOF ( yet )

                    Thank you very much.

                    #42663
                    Drybonz
                    Participant
                      @drybonz
                      Member

                      Thanks for the update, Fozzy… great table.  I noticed your stutter city comment so I checked my beta version and I am on 2847, but still getting jitters in the ball movement.  The last version was smooth as far as I can remember.

                      *edit*  Please disregard this.  I had been running in windowed fullscreen mode a couple days ago to quickly test some tables and forgot to switch back to fullscreen.  The table is, of course, smooth as silk after I switch back to fullscreen.  Sorry for the false alarm.

                      #42697
                      randr
                      Keymaster
                        @randr
                        ModeratorMember

                        I still have backglass issues with true full screen in pbx. Any tips?

                        ********************************************************
                        Messing with the VPinball app and push notifications.
                        So if you haven't downloaded app yet what are you waiting for!?
                        for IOS and Android

                        ********************************************************

                        #42699
                        Drybonz
                        Participant
                          @drybonz
                          Member

                          I haven’t really been following the issue, randr, because I was having those problems, but I know a couple people were discussing it on the PBX forums.

                          #43047
                          Scooby
                          Participant
                            @scooby
                            Member

                            This table is a lot of fun, thanks!  One question, I have DOF working for everything on this table except the flippers.  Is there a way to get the flippers firing as well?

                            #45321
                            Andypc
                            Participant
                              @andypc
                              Member

                              Just noticed the instructions are missing from the apron in 1.2?

                              #58900
                              bb
                              Participant
                                @delt31

                                Has anyone got this working with flipper feedback on the latest version WITHOUT having left flipper constantly flip?  If so, can you post script?  Thanks

                                #58945
                                nFozzy
                                Participant
                                  @nfozzy

                                  The flipper polling behavior was removed, you don’t have the latest version.

                                  #108507
                                  sniiki
                                  Participant
                                    @sniiki

                                    The flipper polling behavior was removed, you don’t have the latest version.

                                    Flipper DOF doesn’t work at all in 1.2 version.

                                    Script still needs to be modified. Starting from line 1791 replace the code with something like this:

                                     

                                    Sub SolLFlipper(Enabled)
                                    If Enabled Then
                                    ‘ PlaySound SoundFX(“fx_flipperup”,DOFFlippers), 0, 0.4, -0.05, 0.11
                                    ‘PlaySound SoundFX(“FlipperUpLeft”,DOFFlippers), 0, 0.4, -0.05, 0.0 ‘clark <———— COMMENT OUT
                                    PlaySound SoundFXDOF(“FlipperUpLeft”,101,DOFOn,DOFFlippers), 0, 0.4, -0.05, 0.0 ‘<———— NEW
                                    LeftFlipper.RotateToEnd
                                    Else
                                    ‘ PlaySound SoundFX(“fx_flipperdown”,DOFContactors), 0, 0.4, -0.05, 0.11
                                    ‘PlaySound SoundFX(“flipper_down”,0), 0, 1, -0.05, 0.11 ‘clark <———— COMMENT OUT
                                    PlaySound SoundFXDOF(“flipper_down”,101,DOFOff,DOFFlippers), 0, 1, -0.05, 0.11 ‘<———— NEW
                                    LeftFlipper.RotateToStart
                                    LeftFlipper.EOStorque = DefaultEOS
                                    End If
                                    End Sub

                                    ‘SoundFX(“fx_flipperup”,DOFContactors)
                                    Sub SolRFlipper(Enabled)
                                    If Enabled Then
                                    ‘ PlaySound SoundFX(“fx_flipperup”,DOFFlippers), 0, 0.4, 0.05, 0.15
                                    ‘PlaySound SoundFX(“FlipperUpLeft”,DOFFlippers), 0, 0.4, 0.05, 0.0 ‘clark <———— COMMENT OUT
                                    PlaySound SoundFXDOF(“FlipperUpLeft”,102,DOFOn,DOFFlippers), 0, 0.4, 0.05, 0.0 ‘<———— NEW
                                    RightFlipper.RotateToEnd
                                    Else
                                    ‘ PlaySound SoundFX(“fx_flipperdown”,DOFFlippers), 0, 0.4, 0.05, 0.15
                                    ‘PlaySound SoundFX(“flipper_down”,0), 0, 1, 0.05, 0.11 ‘clark <———— COMMENT OUT
                                    PlaySound SoundFXDOF(“flipper_down”,102,DOFOff,DOFFlippers), 0, 1, 0.05, 0.11 ‘<———— NEW
                                    RightFlipper.RotateToStart
                                    RightFlipper.EOStorque = DefaultEOS
                                    End If
                                    End Sub
                                    ‘flipnf
                                    Sub SolULFlipper(Enabled)
                                    If Enabled Then
                                    ‘ PlaySound “fx_flipperup”, 0, 0.5, -0.06, 0.15
                                    ULeftFlipper.RotateToEnd
                                    Else
                                    ‘ PlaySound “fx_flipperdown”, 0, 0.5, -0.06, 0.15
                                    ULeftFlipper.RotateToStart
                                    End If
                                    End Sub

                                    #108581
                                    Skitso
                                    Participant
                                      @skitso
                                      Member

                                      Where’s the 1.2?

                                      #108583
                                      Thalamus
                                      Moderator
                                        @thalamus
                                        ContributorMemberModerator

                                        https://vpinball.com/VPBdownloads/congo-williams-1995-vp10

                                         

                                        1 user thanked author for this post.
                                        #108585
                                        Skitso
                                        Participant
                                          @skitso
                                          Member

                                          Uhh, thanks Thalamus, but there’s only 1.0 and 1.1 available… Is there something I’m missing here?

                                          #108588
                                          sniiki
                                          Participant
                                            @sniiki

                                            Uhh, thanks Thalamus, but there’s only 1.0 and 1.1 available… Is there something I’m missing here?

                                            Packet has 1.0, 1.1 and one without version number which is 1.2 (you can check the version from the script file to make sure).

                                            1 user thanked author for this post.
                                          Viewing 20 posts - 41 through 60 (of 85 total)

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