In this tutorial, I will provide an overview for adding Fleep’s pinball sound package to your VPX tables. These are professionally recorded and processed sounds to provide the most realistic pinball sound experience to date. Many have commented that these sounds make the game physics feel more real. There’s...
Archive for category: VPinball Tutorials
Vpinball.com Tutorials
Physics How-To (Part 4) – Drop Targets
*** UPDATED 11/1/2020*** In this tutorial, I’ll cover adding physics for drop targets that creates more realistic behavior. It allows the ball to ‘move’ through the target enabling the ability to score more than one target with a well placed shot. I’ve made some significant changes since I first...
nFozzy Physics How-To (Part 1)
***** UPDATED 10/31/2020 ***** VPX physics have come a long way in the past few years. Authors have been optimizing settings and have produced amazing results using different methods. I personally have been very happy with a wide variety of physics by different authors and often study what different...
nFozzy Physics How-To (Part 3)
In part 3 of this tutorial I will walk through some of the general physics settings used in nFozzy’s Terminator 2 table. In combination with his flipper physics and rubber elasticity extensions, these settings are a great starting point for building tables with outstanding physics. While most applicable to...
nFozzy Physics How-To (Part 2)
In part 2 of the “nFozzy Physics How-To” I’ll cover the steps needed to implement nFozzy’s physics extensions for rubber posts, rubber pegs, and rubber sleeves. nFozzy felt the elasticity and elasticity fall-off settings were somewhat limited in simulating the correct behaviors for these objects. From what I can...
Ball Drop Sounds (Drag and Drop code)
Ball drop sounds have always been a bit of a challenge and a pain to add to a table. Recently, @cyberpez and I came up with drag and drop code that can quickly be added to any table, much the same way as JP’s ball rolling code is added....
Tutorial for creating transparent ramps with textures
tutorialfilesv2 This zip file contains 3 files necessary for my tutorial on making transparent ramps and textures: – a template Blender file – an environment file to be used in the tutorial – the tutorial itself in PDF format Please let me know if it works for you! You...
Adding Manual Ball Control to your VPX Table
This script provides an easy way to take manual control of a ball using the arrow keys. Â Ball control for testing or table demonstrations is an often requested feature. Â This simple script should meet most of the needs for those requesting this functionality. Â Suggestions or additions to this script...
Adding a Test Kicker to your VPX Table
Download the TestKick.zip from the following link: http://vpinball.com/VPBdownloads/vpx-test-kicker/ Step 1: Copy the test kicker and flasher from the test table and paste into your table. Both items are part of a collection and clicking one should select both. Step 2: Open the collection manager in your table and create...
Using the VPX Flipper Physics Test Table
The VPX Flipper Physics Test Table can be found here: http://vpinball.com/VPBdownloads/vpx-flipper-physics-test-table/ This test table allows the user to change various flipper settings and visually map out the performance of flippers with those settings. Global/playfiled settings can be modified on the fly: Gravity Friction Ball Mass Flipper settings that can...
Base, Glossy and Clearcoat
Because there were some questions about the materials layers, I thought I would make a humble attempt at explaining how I think about the base, glossy and clearcoat layers when I am editing materials in a table. Â I will preface this by saying everything I say here is based...
The Anatomy of a Playfield Redraw using GIMP
Tee’d Off Playfield Redraw. Given what I had to start with, I’m pretty happy with the result. Let me start off by telling you I’m not a graphic artist. Everything I’ve learned has been through trial and error and years of tinkering. I use GIMP because it is free....
“Manual Ball Roller” for Visual Pinball
Before You Skip Ahead I used Visual Pinball 10.2.1 for this tutorial. Future versions may break how this works, but I’ll probably be around to update this tutorial. In case I’m not, you have been warned. Introduction If you’ve ever developed on Future Pinball (I haven’t) or just messed...
PMD – Poor Man’s DOF (Sound Driven Tactile Feedback)
I have been developing my ‘Poor Man’s DOF‘ system for some time and I’m now, with the kind permission of table authors, making adjusted scripts available via download. These scripts contain small mods that effect volume and balance of individual table elements. Â PMD is very good at creating realistic...
Upgrading to Windows 10….It’s not that hard
Guys let me know if something is wrong, or just does not make sense to you. I really need to learn screen shot making and how to draw purty Red boxes around things. Also how do you insert screen shots anyway?? Upgrading to Windows 10 is Not Hard. ...
List of Helpful Links for Install and Features of Visual Pinball
So the idea of this post, is try to bring together a bunch of the great information, floating around the internet with regards to Visual Pinball. I know we are hearing more and more of the same questions from people, and i like to point these people in the...
VPX Camera/Light Mode Tutorial
Camera/Light Mode is a great feature added to Visual Pinball as of version 10 (VPX). Â It allows you to edit your backdrop POV (point of view) settings to your taste with the benefit of being able to see the changes you are making in real time. Â This is, by...