- This topic has 100 replies, 2 voices, and was last updated 3 years, 2 months ago by Launch14.
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May 15, 2018 at 6:56 am #84758
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I’ve uploaded the fix you are asking for and Hauntfreaks made it available. So, all you have to do is to re-download if you can’t figure it out.
‘http://vpinball.com/forums/topic/black-rose-bally-1992/page/4/#post-84607’
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May 15, 2018 at 12:23 pm #84816Link sent to Hauntfreaks too.
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May 15, 2018 at 1:25 pm #84825V0.1.0 is uploaded
includes Draifet’s updatesYou need to login in order to like this post: click here
May 15, 2018 at 2:40 pm #84832Thanks Draifet and Hauntfreaks !
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May 15, 2018 at 3:46 pm #84834The result that has been archieved here is awesome.
Top notch table and surely a fav.
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May 15, 2018 at 4:23 pm #84839Just played several games with 1.0 and it plays like I expect it to. Thank you for the quick fix.  I can see myself playing this table a lot. Love the gameplay. And I think it’s very underrated. Graphically stunning. Thanks again
"And in the end, the love you take is equal to the love you make"
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May 15, 2018 at 4:51 pm #84841Thanks again everyone I think this is a great release.
.
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May 16, 2018 at 5:18 am #84861thanks for the update, looks like the table is perfect now.
great teamwork!
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May 16, 2018 at 5:33 am #84862I’ve had some strange ball movement right above the flippers. Could the ball be hitting the canon wires on occation? (might be my my dof)
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May 16, 2018 at 6:14 am #84863I’ve had some strange ball movement right above the flippers. Could the ball be hitting the canon wires on occation? (might be my my dof)
Probably cause that:
Const Cannon_Walls = 1 ‘On the real machine, the ball sometimes runs along the edges of the cannon toy in
‘the middle of the playfield resulting in unpredictable behaviour. Set this to 1 to
‘attempt to simulate that effect.Open the script, search the options at the start and change it to 0
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3 users thanked author for this post.
May 16, 2018 at 8:10 am #84867Haven’t had a chance to try this yet but great to see collaboration resulting in a completed project. Looking forward to trying it out. Thanks!
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May 16, 2018 at 11:46 am #84893Thanks for the initial work Coindropper, and thanks to everyone else who contributed to this table. I always love the collaboration tables, but really like Black Rose in particular
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May 16, 2018 at 6:21 pm #84951thanks guys for this new update.
to all of you who have made this great work possible.
you are very big.
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May 21, 2018 at 3:53 am #85727i forgot to mention one small update from my part, not a real big deal, but if there is a new version please put the change in it, so we don’t hear the target sound if we don’t want when we have force feedback, thanks ;)
Sub aTargets_Hit(idx):PlaySoundatBall SoundFX(“fx_target”,DOFTargets):End Sub
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May 21, 2018 at 11:05 am #85742Thanks a lot for the updates this table is great Â
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June 16, 2018 at 8:55 am #88570Hello, i have a little problem with this. Both flippers do not move. When i press both button’s to activate i hear a proper sound but the flipper remain still . I Have only this table with this problem, other works great.
Anyone have idea on this? Thanks in advance
I am on vp 10.4/vpm 3.0
mmm also with vpx 10.5 beta strange thing, please help
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August 30, 2018 at 6:42 am #96823Thx all involved!!!!!!!!!!   A fantastic re-build of a really nice table!!!!!!!  Â
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May 5, 2019 at 9:12 am #127220Looks and plays fantastic, expecially in VR. Thank you!
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May 27, 2019 at 11:50 pm #129756An underrated table for sure.
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February 5, 2021 at 11:04 pm #222605One of my favorite tables. Great job, Thanks!
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