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Viewing 14 posts - 81 through 94 (of 94 total)
  • Author
    Posts
  • #162578
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    Are you using 10.6 Final?

    VPinMAME 3.3 4901

     

    #162750
    DJRobX
    Moderator
    @djrobx
    MemberModerator

    Thanks for making this table available. I use VPX 10.6 with VPinMAME 3.3, but the following error message occurs: VPMflips error: “undefined variable. GameOnSolenoid is not definid! System may be incompatible (check the compatibility list) or your system scripts may be out of date”. Any suggestion?

    This means you have an outdated Sega.vbs file.   Make sure you’ve updated the scripts in the scripts folder with the ones that come with VPX 10.6.  Also make sure there is not an old sega.vbs sitting in the tables folder.  The latter is really common.

    #162803
    Nelson
    Participant
    @nelson18

    Thanks again DJRobX. You were right. The problem was in the Sega.vbs file.

    #163299
    Friffy1
    Participant
    @friffy1
    Member

    This… is… AMAZING.  WHAT a great job!

    Quick little issue for me…  The volume of the music, voices, etc. is WAY too quiet compared to the ball rolling and other table sounds.  I’m not having a similar issue with any other tables.  Is there some way I can fix this?

     

    Thanks!

    #163322
    DJRobX
    Moderator
    @djrobx
    MemberModerator

    Press 8 to turn the volume up all the way?

    Version 1.1 is out:

    Corrected PF dimensions (noticed by Kiwi)
    DOF updates by Arngrim
    Fix tilt switch by Thalamus.
    Fix right upper sling, sometimes not firing due to incorrect alignment.
    Fix VPM hiding in FS mode
    Updated backwall Lights
    New pop bumpers, with color LED mod! You can go back to plain white in the script settings if you prefer.
    Updated, re-rendered flashers
    Other PF material/lighting tweaks by Bigus1

    9 users thanked author for this post.
    #163323
    randr
    Keymaster
    @randr
    ModeratorMember

    Thanks for the update!

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #163325
    TNT2
    Participant
    @tnt2
    Member

    :good:

    #163332
    PEandS1Ws
    Participant
    @peands1ws

    Thanks for the update. I just noticed in the script when I updated that there is an AI option. Pretty cool. The AI is just as bad as I am :good:

    #163367
    mikebtech48
    Participant
    @mikebtech48

    Thanks very much, a very good and  detailed table,

    All the hard work is appreciated

    Mike

    #163441
    Friffy1
    Participant
    @friffy1
    Member

    Press 8 to turn the volume up all the way?

    Confirmed volumes at 100%.  If I go into the actual Stern menu and set Background Music to anything except 1, I get no music at all.

    So it’s really strange…  All of the “table sounds” work great.  Every bumper hit, the ball sounds… all of the sound effects are perfectly normal volume.  But the music, voices, and the orch hits for bonuses are all at about half volume.

    Any help would be much appreciated!

    #163463
    knightrider
    Participant
    @knightrdrx
    Member

    looks nice but only played for a minute and after a multiball i got a looking for pinballs countdown and then 2 balls missing error and i could not continue.

    #163474
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    I’ve had balls getting stuck like mentioned in the release. But, until now they have always been released on ball search. Did you wait long enough ? And did you give it a shake while in ball search ?

    #163503
    knightrider
    Participant
    @knightrdrx
    Member

    i’ll wait longer and shake more next time.

    #163547
    Friffy1
    Participant
    @friffy1
    Member

    Press 8 to turn the volume up all the way?

    I GOT THE VOLUME UP!

    So…  Still being new to all of this, I didn’t realize that some tables require you to press 9 before you can press 8.  So when I pressed 8 by itself, I just got credits.  But when I pressed 9 first, I got into the volume adjustment, then 8 raised the volume.

    Again, AMAZING job on the table!!!

Viewing 14 posts - 81 through 94 (of 94 total)
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