- This topic has 156 replies, 75 voices, and was last updated 3 years, 1 month ago by Aurel.
-
AuthorPosts
-
March 13, 2021 at 11:56 am #229172
Anyone else getting a virus warning with 1.1 – Windows Defender really doesn’t like it……
You need to login in order to like this post: click here
March 13, 2021 at 12:05 pm #229175Very nice job.
Unfortunately, the third ball gets stuckm.
You need to login in order to like this post: click here
March 13, 2021 at 12:17 pm #229176Nem tartalmaz Vírust az asztal.
Csak sajnos a harmadik golyót nem tudja kiadni “beragad”
m.
You need to login in order to like this post: click here
March 13, 2021 at 12:30 pm #229178Érdekes, mert csak Néha “ragad be” a golyó.
Nagyon szép munka, köszönöm.
m.
You need to login in order to like this post: click here
March 13, 2021 at 12:41 pm #229180Thanks for the update @knorr. Looking forward to play this update. I kind of let it rest so I don’t get bored of it and I still need to read up on the rules.
You need to login in order to like this post: click here
March 13, 2021 at 1:01 pm #229182Very nice job.
Unfortunately, the third ball gets stuck
Where and how?
You need to login in order to like this post: click here
March 13, 2021 at 1:47 pm #229191It’s always nice when you have to suffer through another update – Nice job on the game Thank you
One thing I did notice if you’re change in a LUT and when you’re done sometimes a little flipper will be stuck upYou need to login in order to like this post: click here
March 13, 2021 at 9:33 pm #229202Report from gt710/1080 land:
Not getting a 3rd ball or any others stuck ..yet. Gameplay is smooth and surprised because WOW, what a light show. This is pretty amazing Knorr. I don’t really care about my score, I just want to kill bugs.
VP10.7 folder placed inside the main pinball file works fine to boot from manually. I renamed mine something like 10.7Betaxxxx. Can place table, backglass and rom in normal folders.
@grunger – – It’s been a while since I’ve seen it discussed, but turning off any Windows Defender stuff is usually recommended for vp.Thanks @knorr C Kent and any other contributors!!
You need to login in order to like this post: click here
March 13, 2021 at 10:01 pm #229203Is there a new db2s or b2s to go with this great table. Can’t find any links for a b2s? any help
You need to login in order to like this post: click here
March 13, 2021 at 10:27 pm #229206https://www.vpforums.org/index.php?app=downloads&showfile=13193
You need to login in order to like this post: click here
March 14, 2021 at 1:18 am #229223Érdekes, mert csak Néha “ragad be” a golyó.
Nagyon szép munka, köszönöm.
Jó lenne ha kicsit specifikusabban leírnád, hogy hol ragad be pontosan. így nem lesz javítva az biztos. Egy screenshotot posztolj a beragadt golyóval légyszíves.
Would be nice if you show exactly where the ball stucked. Won’t be fixed by this “information”. Post a screenshot pls.
You need to login in order to like this post: click here
March 14, 2021 at 6:20 am #229261I tried to change the colors of the flipper rubbers to white for more contrast to the background (maybe sounds strange to you, but I like it that way) but I failed. Not familiar to 10.7 yet – maybe its not possible at all cause they are primitives or such? Thx for your help, plays great nevertheless!
You need to login in order to like this post: click here
March 14, 2021 at 8:05 am #229276I allowed myself to make invisible the parts of the backglass and the lockbar for the cabinet mode which allows to make a better pov for this mode I put the knorr link to you I think that for the cabinet mode it would be nice.
- This reply was modified 3 years, 1 month ago by chucky87.
You need to login in order to like this post: click here
March 14, 2021 at 9:07 am #229293I allowed myself to make invisible the parts of the backglass and the lockbar for the cabinet mode which allows to make a better pov for this mode I put the knorr link to you I think that for the cabinet mode it would be nice.
You can do whatever you want but I don’t want links here. Please remove it. Cheers
You need to login in order to like this post: click here
March 14, 2021 at 9:08 am #229294I tried to change the colors of the flipper rubbers to white for more contrast to the background (maybe sounds strange to you, but I like it that way) but I failed. Not familiar to 10.7 yet – maybe its not possible at all cause they are primitives or such? Thx for your help, plays great nevertheless!
Those are primitives links so you can’t change the color. But I can try to render some new with a white rubber on it.
You need to login in order to like this post: click here
1 user thanked author for this post.
March 14, 2021 at 2:38 pm #229348Those are primitives links so you can’t change the color. But I can try to render some new with a white rubber on it.
no problem the link was to show you, because several people talk about the seen in cabinet mode which was truncated because of the backglass and that when modifying the pov the top was hidden by the backglass of the fss mode
You need to login in order to like this post: click here
March 14, 2021 at 3:56 pm #229356Those are primitives links so you can’t change the color. But I can try to render some new with a white rubber on it.
no problem the link was to show you, because several people talk about the seen in cabinet mode which was truncated because of the backglass and that when modifying the pov the top was hidden by the backglass of the fss mode
Thanks.
Not quite sure about that. Fs is close to 1:1. Also dt as well as fss work well here. Well, but when you changed the ratio it can make problems for sure at least with fs.
You need to login in order to like this post: click here
March 15, 2021 at 6:14 am #229414thanks for the post, let me know if the ball gets stuck again but it works fine now
m.
You need to login in order to like this post: click here
March 15, 2021 at 4:40 pm #229464I had the ball get stuck under the bug, until I realized that the frontend was opening 10.6 instead. Adjusted the path on Pinball X and working fine now. Using VpinballX10.7beta. Also, the plunger was not shooting the ball with enough strength originally and had to adjust strength. The problem I am having right now is that during multi-ball, the plunger is not shooting the balls into play automatically. Balls come out but no plunger action. Any suggestions?
You need to login in order to like this post: click here
March 15, 2021 at 6:12 pm #229467I had the ball get stuck under the bug, until I realized that the frontend was opening 10.6 instead. Adjusted the path on Pinball X and working fine now. Using VpinballX10.7beta. Also, the plunger was not shooting the ball with enough strength originally and had to adjust strength. The problem I am having right now is that during multi-ball, the plunger is not shooting the balls into play automatically. Balls come out but no plunger action. Any suggestions?
I will have to take a look at the last beta but just for consideration…. Did you change something on the physics. This will also have some impact on the plunger…
You need to login in order to like this post: click here
-
AuthorPosts
Forums are currently locked.