Forum Replies Created
-
AuthorPosts
-
Where is version 1.1? The latest version I see there is 0.9.7 beta.
You need to login in order to like this post: click here
Also got this Subscript out of range on line 843 after the ball went into the scoop:
rolling(b) = True
Attachments:
You need to login in order to like this post: click here
This looks awesome and plays really nice! I did get a ball stuck below the top pop bumper (shown in the attached image).
Also, the trajectory of the ball doesn’t seem to shift when it rolls over the spinning wheels in the playfield…. am I missing it or something else?
Attachments:
You need to login in order to like this post: click here
Holy cow! Awesome!
You need to login in order to like this post: click here
I don’t have much skin in this game, but it occurs to me that there are a few things that will drive or deter community engagement. There are:
1 – the amount and quality of content
2 – the cost of said content
3 – freedom of information (i.e. being able to talk about stuff, mention other websites, link to them, etc.)
4 – usability (including download delays, limits on searches, limits on downloads, and general user experience).
Vpinball.com seems to be well positioned on all of these. so it’s not surprising to see its success. With that said, all the websites are great, and all serve unique purposes and fill specific gaps. The whole ecosystem is exciting to me, and I don’t mind checking multiple sites (even in multiple languages) to keep a pulse on what’s going on.
You need to login in order to like this post: click here
I love SPP, and am so happy to see you taking this on!
In case it isn’t clear, here’s a pic of the issue that TNT2 reported:
Attachments:
You need to login in order to like this post: click here
Not to nag… but are there any updates on Cactus Jack’s or NGG? Or, if it is helpful, please consider this a nag
You need to login in order to like this post: click here
I recall Aliens to be a great FP table. I haven’t played FP in a while though. Road Girls is also awesome.
You need to login in order to like this post: click here
I have severe graphics performance problems and stuttering everytime I update the version. However, I noted that my default graphics settings are overridden in the table properties. When looking at the table properties, the User Customizations force 4x antialiasing to on, FXAA to fast, and Update in-game AO to On. By changing all of these settings back to Default, the table plays perfectly smoothly.
You need to login in order to like this post: click here
1 user thanked author for this post.
Great work, Drybonz! Great to see the impact that a redraw can have on a table like this one. Also, that is quite impressive for a first project! I don’t know how long it took, but there are a few VPX tables that have come out lately from Kees and others that could really benefit from this. dboyrecords used to convert lots of tables from VP8 to VP9, but there wasn’t effort to redraw them using Illustrator. It would be great to see more redraws like this on more tables. I’m interested in giving it a try, and could probably make it look good using Inkscape, but I don’t know about playfield size and accurate layouts and placements that seem to be very important.
You need to login in order to like this post: click here
Wow! Great update, Sliderpoint. I can see that there are many improvements. Can you describe the changes so I can make sure to take notice?
You need to login in order to like this post: click here
Thanks for looking into this, walamab. I searched the script for “playsound” and see that those sounds are for non-rom sounds. These sounds are all working fine. The sounds I can not hear are the rom based ones, like chimes, beeps, music, etc. UPDATE: I just added all the roms from the recent rom post, and now the sounds are working. Not sure if I replaced a bad one, or additional ones were needed.
You need to login in order to like this post: click here
Thanks for looking into this, walamab. I searched the script for “playsound” and see that those sounds are for non-rom sounds. These sounds are all working fine. The sounds I can not hear are the rom based ones, like chimes, beeps, music, etc.
You need to login in order to like this post: click here
I can’t hear any system sounds and can’t determine how to control the volume.
You need to login in order to like this post: click here
Just watched the video too. Looks awesome! I live the “chair” lift on the left and the slalom on the right. I’ve never seen this actual table and didn’t know it worked that way. Looking forward to the release and/or a playable Wip!
You need to login in order to like this post: click here
I’m no coder, but I also noticed the PulseSW problems with the bumpers. I was at 5X bonus before my first ball left the bumpers! This looks great and is a lot of fun! A bit of tuning from the community here, and we should have a winner!
You need to login in order to like this post: click here
Was this table updated recently? The Vpinball website information says it was updated on June 18, but when I download the file it is still dated 10-14-2015. Am I missing something?
You need to login in order to like this post: click here
I really like the use of the strip of masking tape for the high scores vs. the more commonly used Post-it Note. Masking tape was the way this job would have been done in the seventies!
You need to login in order to like this post: click here
Just stumbled onto this… what a great surprise! Giving it a play right now before guests arrive at my place!
You need to login in order to like this post: click here
OMG! Love the Pabst mod! Someone build this, PLEASE!
You need to login in order to like this post: click here
-
AuthorPosts