- This topic has 56 replies, 25 voices, and was last updated 5 years, 9 months ago by roccodimarco.
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October 15, 2016 at 9:34 am #38942
Wonderful table. thank you so much.
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October 15, 2016 at 10:23 am #38943Nice release! I always thought this table is just weird, backglass and music… ;)
I read a lot of pinball related stuff over the years and found always the info not to set the playfield angle below 6 degrees.
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October 15, 2016 at 11:13 am #38944Stayed up until 2 AM playing this badboy last night. Thanks for the fun, ICP!
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October 15, 2016 at 12:19 pm #38947Great game, it is IMPOSSIBLE to stop playing before you did it to that robot …. at least once!
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October 15, 2016 at 12:42 pm #38953I saw one bug (and only once) while playing many great games.
During multiball one ball dissapeared behind the right kicker (see picture), after the second ball drained the regular way, the game did not continue because the game expected that one ball is still in play.
i am reporting this just because maybe it is helpful for the Author ICPjuggla. I am not complaining :)Attachments:
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October 15, 2016 at 1:07 pm #38968I saw one bug (and only once) while playing many great games. During multiball one ball dissapeared behind the right drop target (see picture), after the second ball drained the regular way, the game did not continue because the game expected that one ball is still in play. i am reporting this just because maybe it is helpful for the Author ICPjuggla. I am not complaining :)
Bug reporting is always welcome. What isn’t welcome is personal preference stuff, like the table is too dark or I don’t like the flippers you used or how the ball looks etc. So, good old bug reporting is def. always welcome.
hmmmm, how exactly did the ball get behind the target? I haven’t seen this happen yet. I’ll look into it, thx for the report.
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October 15, 2016 at 1:09 pm #38969hey man table too dark can you fix
Maybe it was like dirty pool, ball went behind the target and then the target raised up trapping the ball? But should have come out during ball finder so maybe not
Punch it!
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October 15, 2016 at 1:24 pm #38971hey man table too dark can you fix Maybe it was like dirty pool, ball went behind the target and then the target raised up trapping the ball? But should have come out during ball finder so maybe not
lol coming from the king of dark tables I’ll take that as a complement..
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October 15, 2016 at 1:43 pm #38973Sorry, I said drop target by mistake, actually it’s a kicker. I also thought it’s like dirty pool, before I realized it is not a drop target.
But then it should be even harder for the ball to get behind it. :)
I don’t know how that happend, but the fact that the game was waiting for the ball after this, proves that it was not just an imagination. :)
Otherwise the table plays fantastic.By the way, the table is much too bright……… just kidding :))
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October 15, 2016 at 5:15 pm #39000Great work. However this is the first table that I have ever had to turn off anti-alias and use FXAA to rid me of ball stutter…. not that it’s a problem, just interested as to why?
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October 15, 2016 at 5:18 pm #39002The original VPX version always had a very slight bit of stutter in places for me… I always wondered if it was something in the lower playfield that was collidable or something like that.
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October 15, 2016 at 5:36 pm #39011I get no stutter but i will say couple weeks ago my cab had stutter! bad!
I resetup video preferences and found the magic stuf. vpx 10 on my cab has never ran better.
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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October 15, 2016 at 5:55 pm #39019I get no stutter but i will say couple weeks ago my cab had stutter! bad! I resetup video preferences and found the magic stuf. vpx 10 on my cab has never ran better.
I don’t want to hijack a table thread, so could you start a new thread with your “magic” please randr, I’m interested to compare and see if I can tweak a little more out of a mate’s cab. I noticed stutter on it yesterday, but it was smooth as when I originally built it for him (and he doesn’t ouch it behind the scenes)
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October 15, 2016 at 6:40 pm #39030The stutter could be caused by the backglass your using. I think there are 3 or 4 out there. Try a few of them and see if it runs better. I went though the whole table and tryed to optimize as much as I could. Hopefully a diffrent backglass will help.
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October 15, 2016 at 6:43 pm #39031I get no stutter but i will say couple weeks ago my cab had stutter! bad! I resetup video preferences and found the magic stuf. vpx 10 on my cab has never ran better.
I don’t want to hijack a table thread, so could you start a new thread with your “magic” please randr, I’m interested to compare and see if I can tweak a little more out of a mate’s cab. I noticed stutter on it yesterday, but it was smooth as when I originally built it for him (and he doesn’t ouch it behind the scenes)
I will. Was thinking about doing it anyways as it was a huge change
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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October 15, 2016 at 6:49 pm #39032The stutter could be caused by the backglass your using. I think there are 3 or 4 out there. Try a few of them and see if it runs better. I went though the whole table and tryed to optimize as much as I could. Hopefully a diffrent backglass will help.
Cool, I’ll give it a try thanks. just for the record, I’m currently using Haunt’s alternate one.
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October 15, 2016 at 7:11 pm #39035Try the one by Wildman over at VPU. That’s the one I use. Not much going on in that one.
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October 15, 2016 at 7:27 pm #39038ICP’s table seems to run better than the old one… I was using Wildman’s backglass, but I just started using Westworld’s with the animation turned off and it seems to give me no trouble.
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October 15, 2016 at 11:14 pm #39045Fantastic table and a hell of a lot of fun to play, thank you ICPjuggla !!
Anyone using this with PIN2DMD and able to get the LED panels to show the scoring data? I have tried everything and cannot get it to display on my PIN2DMD panel. I am sure I am overlooking something as I was watching the Wisky / Ohio State game while trying different things!! haha
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October 17, 2016 at 12:42 pm #39137I can’t get the dmd display off the playfield.. I set .Hidden to 1 but it is still there. I am using Wildman’s B2S to display DMD.. I must be missing something in the script. Can someone point me? Thanks much.
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