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  • in reply to: Firepower (Vs A.I.) #196890
    mpt3k
    Participant
      @spuds

      I truly hate you, @3rdaxis. https://youtu.be/cCu9soK8X28

      (And by hate I mean love. Amazing work)

      -mpt3k

      1 user thanked author for this post.
      in reply to: VR ROOM Baywatch #177669
      mpt3k
      Participant
        @spuds

        This is an awesome table. But my DMD gets cut off at the bottom. I’m using Freezy’s DMD and the large Baywatch SEGA screen is clipped at the 2/3rd mark. Has anyone else had this problem and any advice on how to fix it?

        -Mpt3k

        in reply to: Playboy (Stern 2002) #174625
        mpt3k
        Participant
          @spuds

          Thank you so much for addressing those issues! I’ll give it a try and see if I can get that Centerfold Jackpot again!

          – mpt3k

          in reply to: Firepower (Vs A.I.) #173494
          mpt3k
          Participant
            @spuds

            I’m a HUGE fan of the work that has been done here. It’s incredible.

            I play on a VPin with a real tilt bob and accelerometer. To use my real tilt mechanics I have to use the NudgePlugIn_mjrAcceltAndTilt.vbs (renamed to simply “NudgePlugIn.vbs” of course).

            When the AI attempts to nudge the table, nothing happens and it usually ends with a TILT from the computer player. Has anyone else experienced this? It makes it pretty much impossible for the computer AI to save the ball in the outlanes.

            Once again, excellent work here.

            1 user thanked author for this post.
            in reply to: Playboy (Stern 2002) #172078
            mpt3k
            Participant
              @spuds

              Incredible work, gents. I gave it a good long play-through on my stream. Cracked 56M. Only big issue is the game lost track of the number of balls during Centerfold Multiball twice. I drained one with 2 in the lock and the game ball searched. Here’s the moment in the stream it happened: https://youtu.be/QlCGSvlsODs?t=1993

              Also, the flippers look like they are halfway below the playfield. I had to raise them up (I noticed that mostly in VR).

              Terrific work, everyone! Amazing.

              in reply to: Terminator 2 (Williams 1991) #135098
              mpt3k
              Participant
                @spuds

                This table is fantastic.

                When I try to play it in VRVP (The Virtual Reality version of Visual Pinball) the ball drops out of the gun when it rotates, as if it doesn’t have a solid to rest on. Not sure you can address this, but I thought I would mention it anyway. Cheers!

                in reply to: T-ARC Themes for Pinup Popper #122511
                mpt3k
                Participant
                  @spuds

                  Does anyone have a clue why my wheel images are slightly under where they are supposed to be? I there a setting I can change to fix this?

                   

                  screenshot

                  in reply to: What PuP mods, or PuPB2S creations are you making? #73509
                  mpt3k
                  Participant
                    @spuds

                    Wow. Awesome work. Great minds think alike, Terry. Your idea with the video frame and drop shadows is exactly how I am building the Indiana Jones videos. Looks totally sharp. Can’t wait to play it as the Aliens table is my favorite of the three pack they put out.

                     

                    -Spuds

                    in reply to: What PuP mods, or PuPB2S creations are you making? #73436
                    mpt3k
                    Participant
                      @spuds

                      Gave it a shot, and it worked. Updated all tables in the reg. It’s WAY less stutter than I’ve seen in a while. I still get a tiny hitch here and there on more flashy tables, but maybe I’m just looking too hard now. :-)

                      I’ll have to check what CPU I’m running on the cab. I totally forgot (it’s been a while).

                      -Spuds

                      in reply to: What PuP mods, or PuPB2S creations are you making? #73425
                      mpt3k
                      Participant
                        @spuds

                        I definitely have something weird going on with my system, as a few weeks ago, I upgraded from a GTX760 to a GTX980 and now I get ball stutter on a bunch of tables!! I do remember having to tweak stuff to get the 760 running smoothly and I haven’t yet had the time to optimize the 980. But this was happening even before PuP.

                        I know it’s off topic, but when I try to run in Exclusive Fullscreen, my vpin app just quits to the desktop. Duh.

                        -Spuds

                        in reply to: What PuP mods, or PuPB2S creations are you making? #73374
                        mpt3k
                        Participant
                          @spuds

                          In accordance to the suggestion from TerryRed, I’ve scrapped the first batch of videos and have updated them to 16:9 (or as close as I can get) versions. Also, I got the highest resolution and quality Indy backglass image I could find:

                          Here is one:

                          Here is a playlist:

                          I have a ton of questions, but I’ll ask one for now. I have a looping background defined in PinUPPlayerB2SConfig. If quit the table the looping video keeps looping. Is there any way to have it stop, outside of completely quitting VPin, without getting into script editing. I’m trying to stay away from script stuff if at all possible (although it may not be).

                          -Spuds

                          2 users thanked author for this post.
                          in reply to: What PuP mods, or PuPB2S creations are you making? #73265
                          mpt3k
                          Participant
                            @spuds

                            Interesting. I wonder if I can find a 16×9 version of that backglass. Or maybe I have to construct one…  :scratch:

                            in reply to: What PuP mods, or PuPB2S creations are you making? #73220
                            mpt3k
                            Participant
                              @spuds

                              Hey there.

                              I’m not new here, but this is my first post. Anyway, I am currently working on the Williams Indiana Jones Pinball Adventure. I’m going for an “embedded” look for the videos on the backglass. Here’s an example:

                              I’ve go a ways to go, but hopefully I can contribute something that people will enjoy. Cheers!

                              Spuds

                              1 user thanked author for this post.
                              in reply to: P-ROC Installer Tutorial #70179
                              mpt3k
                              Participant
                                @spuds

                                I apologize in advance if this was answered, but I’ve looked on the threads here and other sites and I haven’t figured out the proper answer. I have everything working great. I start the table in CCC mode (PROC=1) and when I hit start, the ball search initiates and never finds the ball. This is happening on two different machines.

                                I can force a ball into the plunger lane through the table tests and then it will work for one game. But then when I try to start another game, it searches again. Regular Cactus Canyon works like a charm.

                                Thanks guys. I am obviously missing something.

                              Viewing 14 posts - 1 through 14 (of 14 total)