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Viewing 20 posts - 21 through 40 (of 330 total)
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  • #26574 Report
    rothbauerw
    Moderator
    @rothbauerw
    ModeratorContributorMembervip

    Incredible table!!!  Absolutely one of the best!  Great work all involved.

    Current Project: Perpetual updates of VPX physics.

    #26580 Report
    ckpin
    Participant
    @ckpin

    While playing many enjoyable games, the ball got stuck twice in two different spots.  What’s amazing is that after about a minute, the table would cycle through it’s solenoids and then even with the ball still stuck simply offer up a new ball at the plunger and continue on with the game.   The attached picture shows one stuck ball and the green arrow shows where the other got stuck during a different game.  The second ball was located half under the teal colored panel.

    Attachments:
    #26584 Report
    Daryl
    Participant
    @allknowing2012
    Member

    I dont know the game at all but it says “Lock is Lit” and you lock a ball but the Lock light never lights. It lights during attract mode. Could it have the wrong id in it? (or is there more than one Lock is Lit lamp?

    #26607 Report
    ninuzzu
    Participant
    @ninuzzu
    vipMember

    Never had these issues, I guess nudging won’t help

    #26613 Report
    chokeee
    Participant
    @chokeee
    Member

    <span style=”color: #4f4f4f; font-family: ‘Open Sans’, sans-serif; font-size: 12px; line-height: 18px; background-color: #fbfbfb;”>Great table. It looks and plays perfectly. The only thing that could be improved – the playfield lights (save polly, wild etc.). You can hardly see they are flashing, they looks like they lit all the time (talking about lights that should flashing ;)) Thanks again for your work on this table. Regards.</span>

    #26629 Report
    Hanibal
    Participant
    @darklord

    This table is very nice, except the physics and some missing textures on the bumper area….

     

    1 user thanked author for this post.
    #26643 Report
    randr
    Keymaster
    @randr
    ModeratorMember

    I like that you can tell what drop target is up. was always tough to tell before this version

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #26667 Report
    Jesperpark
    Participant
    @jesperpark
    Member

    Is anyone else getting the 3rd ball bounce off the far side of the shooting lane and go back into where the ball comes out?  Happens always on ball #3 and about 80% of the games i play, I can’t finish the game as i lose ball #3.  Anything  on my cab specifically could be causing this, open to ideas?  Love the table but hard for me to play :wacko:

    #26681 Report
    randr
    Keymaster
    @randr
    ModeratorMember

    Have not seen that happen. You could add a gat to that area and would stop it could be hidden give that a try and see

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    1 user thanked author for this post.
    #27077 Report
    Ben Logan2
    Participant
    @benlogan2
    Member

    Great work Tom and Ninuzzu! I love the flashing drop targets. The models look amazing, as do the ramps. The pop bumper lighting is superb. One of the best looking tables on VPX. Thank you!

    #28099 Report
    ninuzzu
    Participant
    @ninuzzu
    vipMember

    I like that you can tell what drop target is up. was always tough to tell before this version

    The original designers had this idea…but they couldn’t realize it bacause the material used for “falshing” drop targets was too weak and fragile (the transparent one, I don’t rememeber the name), so the idea was rejected.

    We have no problems in the virtual version, so this is also a homage to the original creators!

    #30255 Report
    Nemo
    Participant
    @nemo
    Member

    Dang ! Was playing the beta version a lot, that’s before the BIG rebuild, must say: wow ! It’s a beauty !

    Best of all: it plays very nice, good overall ball control ( hah you need it with the villain droptargets)

     

    Thanks all for such a nice table :good:

    #30258 Report
    TNT2
    Participant
    @tnt2
    Member

    For whatever reason I seem to get static on some of the audio on this table (all versions) and Medieval Madness. I have tried different ROMs to no effect. Any ideas?

    #30276 Report
    ninuzzu
    Participant
    @ninuzzu
    vipMember

    Are you using latest vpinmame?

    #30285 Report
    TNT2
    Participant
    @tnt2
    Member

    I had downloaded 2.7 but the “won’t play SAM tables” issue came up so I went back to 2.6.

     

    I’ll try 2.7 from VPU.

    #32041 Report
    STAT
    Participant
    @stefanaustria
    MemberContributor

    And now with PROC … you Guys are amazing, thanks again ninuzzu and Tom

    #32043 Report
    randr
    Keymaster
    @randr
    ModeratorMember

    Plus Ninuzzu made installer(auto) for Proc. Impressive! many people will be happy about that :good:

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #32044 Report
    Drybonz
    Participant
    @drybonz
    Member

    I’m honestly not really sure what PROC is.

    #32058 Report
    ninuzzu
    Participant
    @ninuzzu
    vipMember

    http://www.pinballcontrollers.com/index.php/products/p-roc

    http://soldmy.org/pin/ccc/index.php?title=Main_Page

    Search for Cactus Canyon Continued on youtube.

    Anyway the new version supports Cactus Canyon Continued, so it’s like you have two games in one table.
    Enable the P-ROC option in the script and you will play at Cactus Canyon Continued, disabe it and you will play the Bally’s classic.
    There are two bugs in the P-ROC version that I hope to resolve soon:
    1) the mine is not working perfectly (P-ROC does not support cvpmMech class)
    2) the multiball is only two balls (due to the code of the game, not to the table, I think)

    I released an installer for the P-ROC, tested and working on Windows 7: there is a tutorial written in three languages, but installation is very simple.
    People without an internet connection will not be able to download the necessary files to play the game, but there is no problem, you can download them first and pass them in the cab when the P-ROC installed (the 3 steps)

    Special thanks to Eric Priebke, the creator of the “rom” Cactus Canyon Continued, a really great expansion to the (tedious?) classic game.

    #32063 Report
    roar
    Participant
    @roar
    Member

    An installer for the CC Continued version??? SWEET! I was dreading trying to figure that out. I got a chance to play this at the Ann Arbour show but I’ll be honest I didn’t know I was playing anything different as a lot of the machines there had colour DMD’s in them but when I hit the Drunk Multiball I knew I was experiencing something different. What a blast. I was literally giggling to myself while playing it, I assumed anyone around me likely thought I was drunk… at 11:00 in the morning :)

Viewing 20 posts - 21 through 40 (of 330 total)
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