This topic contains 9 replies, has 7 voices, and was last updated by  senseless 3 weeks, 2 days ago.

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  • #101055
     Kalavera3 
    Participant
    Member

    Thanks to :

    Inkochnito for your Dipswitchs

    TAB, LuvThatApex and Destruk, for your version VP8

    dboyrecords for your conversion and rotation in VP9

    Also thanks to all those who got involved in one way or another (wildman in backglass, STAT in media pack, and if I forget someone I apologize)

    Thanks To Bord for his beautiful primitive flippers, implement them in this table.

    The table was recreated from scratch, the playfield try to make it as similar as possible to the original, there are few good photos out there, so i did what i could, hope the final result will please you, the door at the top where it comes out the ball to the field of play is not the model that should be, but as i'm not good with 3D modeling is what i could achieve, if someone is encouraged to recreate it and send to me, would replace it immediately, try to recreate the physics as best i could using the three videos find on Youtube.

    #101059
     randr 
    Keymaster
    ModeratorMember

    Thanks! Looks good. How do you do these so quickly?

    Currently playing around with FP to VP conversions. Nothing serious just trying to have fun.

    #101060
     Kalavera3 
    Participant
    Member

    Is that I spend a lot of time, my wife is who else knows hehe, but while I let myself do it and do not hit me … :rose:

    #101063
     BorgDog 
    Participant
    MemberContributorvip

    You have 2 spinner_spin subroutines in the script so your spinner doesn’t register.  I would remove the one in the standard sound routine as your other one has the pulsesw, or rename the spinner, or however you want to handle it.

    fun table, thanks   :good:

    #101065
     bord 
    Participant
    Member

    Hey @kalavera3, nice looking project! Looking forward to getting some plays in on it.

    On the flipper meshes the Normal Map setting should be none. I think you’ll like how they look even better.

    1 user thanked author for this post.
    #101066
     Kalavera3 
    Participant
    Member

    thank you for trying the table give me those tips boys, tomorrow I will implement, and thanks to all for the compliments.

    #101069
     STAT 
    Participant
    MemberContributor

    Really nice :good:

    FS optimized POV File here …

    Attachments:
    2 users thanked author for this post.
    #101089
     Kalavera3 
    Participant
    Member

    Hey @kalavera3, nice looking project! Looking forward to getting some plays in on it.

    On the flipper meshes the Normal Map setting should be none. I think you’ll like how they look even better.

    I was right, I thought that was the mapping but now they look much better yet, thanks for making them available to everyone, it’s very generous of them.

    #101107
     Micronaut 
    Participant
    Member

    thank kalavera  :good:
    magnificent table, :yahoo:
    your works in VPX and the pinballs selectrd to recreate are very nice, congratulations my friend  :bye:

    #101728
     senseless 
    Participant
    Member

    Man I’m a sucker for pool themed tables, big thanks for this great release :)!

    1 user thanked author for this post.
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