- This topic has 82 replies, 6 voices, and was last updated 3 years, 1 month ago by Fernandoj1983.
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May 31, 2017 at 4:16 pm #56120
Hey There,
Here is a vpx update to my Black Hole table.
New Stuff…  First off, big thanks to wrd1972 and rothbauerw for helping me finish this one up… Without them, who knows when it would have been finished.  I do know it would not play nearly as well!!
Wrd helped rescale and resize both the upper and lower playfield.  (we rebuilt the lower twice to get the angle just right)  He also spent way too much time on the physics.. (trust me it’s a compliment)  I envy his attention to detail in that area.
Roth rescripted and cleaned up most of the code. Â Took out all of my timer based hacks.
hauntfreaks Helped out with the lighting among other things I forget.  It was also his idea for the Blacklight multiball.
Leaf switches stolen from BorgDog.
Various bolts and screws from Dark and Zany.
Lots of new stuff by me.. Â New primitive plastics, gates, spinner, ball mod, etc, etc.
Again, thanks to wrd and roth for all their help, table testing and attention to detail!!!
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Check script for options!!!!!
So many Options!!!!!
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See below for the old info from the VP9 version with notes of changes I made.  Again thanks to them, this table would not exist without that version or their help
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Black Hole was one of the first tables I loaded onto my cabinet and it rocked!! I played it a bunch then moved on to the other 300 or so tables.  Looking for another table to work on, I decided to give this one a go.  I’m happy with how it turned out and hope you will all enjoy it!!!!  This is a complete from-scratch build of it.
Things I did:
I started with only a manual and blank table.  I did have to peak at the old versions to figure out how couple of things worked.. (so thanks destruk, PataTrox and Mostly Decaf for your original tables)…. it was mostly just A LOT of trial and error.
I did a redraw of both the lower and upper playfield from the ones TAB uploaded to the site. (Thanks!!)  Plastics I redrew from the best pics I could find.  Only things I didn’t redraw are the space men and planets/asteroids..  those are taken from the best pics I could find.
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Take a look at the top of the script… lots of options. (even more than before!!)
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Old Credits and Thanks that still apply:
Thanks to the test team!!  The Loafer, Shadowsclassic, Nemo, Arngrim, dboyrecords, Zany.  With their help we squashed bugs and tweaked the playability.  They pushed me to make it the best looking and playable table we could.  So thanks again!!!!
Thanks to freneticamnesic, He helped get the lower bonus score working right!!!  He also did the primitive spring, re-entry tube and ball diverter!!!  (I did redo the spring for the VPX version)
Thanks to Zany for doing the primitive pop bumpers and flippers! He also did the window, much more windowy now (new window model by me, but used Zany’s texture)
Thanks to Arngrim for adding in DOF, and helping with the sound code!! Â (Roth Updated the DOF code for the VPX version)
Thanks to all the Table Authors, Table Template Builders, Primitive Builders, etc. that have come before me.  It’s AMAZING(!!!!!!!) what you have all done with this program.  I’d give you all credit but I’d never stop typing names.  Thanks!!!
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If you find any bugs or oddities let me know and I’ll do my best to get them fixed up.
Once again I hope you Enjoy!!!
-cyberpez
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Total of 32 users thanked author for this post. Here are last 20 listed.
May 31, 2017 at 4:23 pm #56124Thanks, Cyberpez. Â It’s been marinating for a long time… I’m sure it will be nice and tasty. Â Â
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May 31, 2017 at 4:33 pm #56126whoo hoo… it’s done!!…… so many options!!… great work as always
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May 31, 2017 at 4:36 pm #56128GREAT choice for a build! true classic machine. Thank you for all the Time you put into this looks very nice
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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May 31, 2017 at 5:28 pm #56129Way to go, Cyberpez. What a beauty. Thanks!
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May 31, 2017 at 5:49 pm #56130Table is incredible. Â Wow does not do it justice. Â Plays so good and exciting. Â The blacklight with planets and asteroids lit is really nice!! Â Really looking forward to the blacklight on BTTFÂ
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May 31, 2017 at 6:31 pm #56131I was never too impressed with this table in Pinball Arcade.
Now in hindsight of course I realize that that table was not a true representation.
Looking forward to trying this.
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May 31, 2017 at 7:13 pm #56132Plays great! Thanks to everyone who contributed to the table.Â
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May 31, 2017 at 7:25 pm #56133I got to spend some time on a Black Hole on location this last weekend. It was great! Thanks for tying a ribbon on the VPX version.
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May 31, 2017 at 7:41 pm #56136Thanks to everyone especially Cyperpez for the great work. Love it
This fills the void i’ve had ever since i had a chance to buy a real Black Hole, missed out by 10 minutes..
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May 31, 2017 at 11:08 pm #56141May 31, 2017 at 11:36 pm #56144Great ! Thank you !
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June 1, 2017 at 2:55 am #56151Great table – Thank You
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June 1, 2017 at 4:57 am #56157June 1, 2017 at 6:03 am #56159Thanks Man, thanks to all others ! Was much works for sure, now its amazing !
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June 1, 2017 at 7:19 am #56161Great job on this one very nice. Thanks to the whole team for all your hard work.
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June 1, 2017 at 8:56 am #56165Thank you very much for VPX version.
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June 1, 2017 at 12:53 pm #56173I remember, there was anything with the Sound on or off while playing … how i can de/activate this ?
Sometimes i love it, sometimes not, the SoundÂ
Overall: great Table CyberpezYou need to login in order to like this post: click here
June 1, 2017 at 1:24 pm #56186Great table thank you. Noticed that the Bumpers and some other toys didn´t work with DOF. The slingshots are working for example. Am i doing something wrong? Used 2 Roms to test and updated DOF Table config for 3 times now; Bumpers aren´t working.
VPin: Williams Time Warp Cabinet (1979), 4K playfield: 40" Iiyama X4071UHSU, backglass: 32" LG. Pin2DMD, Pincontrol 1, LEDWiz, nudging, tilt, plunger, 10 big siemens contactors, Shaker, Strobo, Gear, Beacon, RGB Flasher 5x, Knocker, PC: Intel i5 2500k@4.5Ghz, 8 GB Ram, Zotac GTX 1070 Mini, Win10
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June 1, 2017 at 4:09 pm #56202Thanks cyberpez and everyone involved in recreating this fun table. Â I have a question regarding DOF for this table.
For some reason, only the flippers are firing my solenoids. Â All other items such as pop bumpers, slingshots, etc. do not fire any of my DOF toys.
I have tried both the blckhole and blkhole7 roms and associated DOF configs, but have the same result.
Any ideas how to get the rest of the table toys to fire my solenoids with DOF?
Thanks in advance.
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