This topic contains 166 replies, has 65 voices, and was last updated by  Cue 1 month ago.

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  • #50203
     Knorr 
    Participant
    vip

    Star Trek – The Next Generation (Williams 1993)

    1993 Star Trek – The Next Generation by Williams Pinball

    Concept by: Steve Ritchie

    Design by: Steve Ritchie, Dwight Sullivan, Greg Freres

    Art by: Greg Freres

    Dots/Animation by: Scott Slomiany, Eugene Geer

    Mechanics by: Carl Biagi

    Music by: Dan Forden

    Sound by: Dan Forden

    Software by: Dwight Sullivan, Matt Coriale

    recreated for Visual Pinball by Knorr and Clark Kent

    Instruction Cards are taken from pinballcards.com

    BumperCaps made by mjr

    FlasherCaps made by zany

    Huge thanks to…

    Ninuzzo who help me with the ball animation in the guns

    Flupper for his ramp render tutorial

    Arngrim for helping me with DOF

    Fuzzel and Toxie for 3D Models and of course there great development work for vp

    YOU PLAY THIS TABLE THE FIRST TIME —— DELETE NVRAM!!!

    Some words to the table itself:

    The subways are rebuild in the editor and all the switches should work flawless.

    However, it still can happen that balls are wrong sorted. The game rom will correct them by itself.

    If it happens constantly – delete nvram again. If the error still exists – redownload the table. If it does still happen – report a bug here with a detailed description what happened (was a mode running?, were was the last shoot… and so on…).

     

    Enjoy the table!

    Like 37+

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    Total of 28 users thanked author for this post. Here are last 20 listed.
    #50207
     randr 
    Keymaster
    ModeratorMember

    OH MAN! its my wedding anniversary (24 years) but im playing this tonight :) lol at least for a couple games :good:

    Thank you Knorr!

    Like 15+

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    #50210
     roar 
    Participant
    Member

    Excuse me while I go downstairs and ignore my family for the rest of the night.


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    #50211
     randr 
    Keymaster
    ModeratorMember

    Wife is yelling for me as I type this she can wait im playing this table :)


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    #50212
     TNT2 
    Participant
    Member

    *stay calm. The table will download quickly enough*


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    #50213
     TNT2 
    Participant
    Member

    I..n..c..r..e..d..i..b..l..e. Awesome job Knorr and everyone else involved!

    I had forgotten how to change the audio settings on DMD tables. For those needing to change the volume ‘end’ opens the coin door and then ‘8’ and ‘9’ to adjust.


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    #50214
     xantari 
    Participant

    Knorr, thank you so much. This is awesome! Problem is, I just took my cab apart to put on a fan, 2 beacons, and RGB led light strips!?!?! ARGH. Going to have to put it back together prematurely to try this out.


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    #50215
     randr 
    Keymaster
    ModeratorMember

    This table uses all of those toys too :)

    #50216
     randr 
    Keymaster
    ModeratorMember

    This table uses all of those toys too :)

    #50243
     Jesperpark 
    Participant
    Member

    Great work guys, this one was well worth the wait.  Looks great and plays great, glad I installed the “buy in” button into my cabinet.

    Borg Ship lighting looks awesome too  :good:

     

    #50244
     Scooby 
    Participant

    Knorr, great work on this table and thank you for sharing!  It looks and plays really well.

    One question about starting the table.  I followed your instructions to delete the nvram file for the rom (I’m using sttng_l7), however the table says it’s “locating pinballs” each time.  When this is happening, all of my DOF solenoids are firing on/off while the table looks for balls.  I tried deleting the nvram file a few times and deleting and reinstalling the table.  Same thing happens.

    The table eventually starts and is a lot of fun to play.  Is there a way to launch the table and not have it go through the “locating balls” sequence?

    Thanks!


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    #50245
     StevOz 
    Participant

    I’ve found that pressing b > no, removing a ball seems to correct the issue everytime, maybe there is one too many balls in the trough to start with or it’s overflowing somehow?

     

    #50246
     Ben Logan2 
    Participant
    Member

    Spent the entire evening playing boring old real pinball with my brother down at the bar, only to realize I could have been home having a blast with the incredible simulated thing that is Knorr’s special gift to the world!

    Cab is in sleeping kids’ room. Have to wait until tomorrow. Torture!

    :P


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    #50247
     the_greeze 
    Participant

    Awesome! Thank you very much!  :yahoo:

    #50248
     Tom Tower 
    Spectator
    vip

    Really impressive, graphics and physic are at the best, thanks Knorr and Clark  :good:


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    #50249
     sbg57 
    Participant

    Erreur ligne 1 :l index était hors limites ;il ne doit pas négatif et doit être inférieur a la taille de la collection

    nom du paramétre :index

    quelqu un a deja eu cette erreur ??

    #50252
     STAT 
    Participant
    MemberContributor

    AUSTRIA :bye:

    Thank you very much Knorr and Clark, Greetings from Wels :good:

    #50253
     Laylow 
    Participant
    MemberContributor

    Wonderful table guys, really impressive, thank you so much!

     

    Join on facebook! Visual Pinball Addicts will daily post all the latest releases, WIPs and other news from all the main VP websites.


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    #50264
     STAT 
    Participant
    MemberContributor

    At Table Start, it loads 3 Balls every time up to the Borg Ship, then all should be ok with the Balls ( like 8 at Stern Indiana Jones )
    Does everyone have it ?

    #50266
     alistair 
    Participant

    HOT DAM!

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