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Viewing 20 posts - 81 through 100 (of 125 total)
  • Author
    Posts
  • #76201
    The Loafer
    Participant
    @theloafer
    Member

    Just posted a quick update for 10.5 users. New flipper textures, new plastic edge textures, simplified FastFlips (sol=2).

    Bless you

    #76205
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    :yes:

    #76225
    randr
    Keymaster
    @randr
    ModeratorMember

    Thanks for the update!

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    #76229
    Winterpooch
    Participant
    @winterpooch

    Thanks for the update for this beautiful table!

    Bord, if you need any more things for Pin*Bot you can contact me via here.

    #76246
    Micronaut
    Participant
    @micronaut
    Member

    Wow!!, this is fantastic guys, thanks for this great masterpiece

    #96797
    Roosta
    Participant
    @roosta

    Thank you so much for this fantastic table! I’ve been playing it a lot and I love it. I have a little problem after upgrading to VPX 1.5 though. The ball gets kind of stuck at the gate at the top of the shooter lane. I am using the latest version of the table (2.1). I wonder if it has anything to do with my setup or if anyone else has come across this problem.

    #96798
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Thanks, @Roosta! I played this again recently and think I experienced the same. I will take a look tonight and see if I can make an adjustment by that upper gate.

     

    1 user thanked author for this post.
    #96799
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Yes. it is related to the new rubber changes Bord. I asked in the beta thread and you must have missed it. If you update – would you consider … ? :)

    #96800
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Will do. Does this also need 7.1, @thalamus?

    #96801
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    PM sent :) Need … well – that is a good question. It will sound better for those that have 7.1 :yes:

    If you could move those samples that I can’t address by script only – please :)

    #96914
    tedbell
    Participant
    @tedbell

    Just read through the entire thread and glad to see the the ball stuck issue from 10.5 will be fixed! This is one of the best pinball tables in real life and VPX! Love the beauty you have re-created here and it plays wonderfully once it gets past that gate!

     

    #96962
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Just read through the entire thread and glad to see the the ball stuck issue from 10.5 will be fixed! This is one of the best pinball tables in real life and VPX! Love the beauty you have re-created here and it plays wonderfully once it gets past that gate!

    Fix will be up within a week, I hope. I took the opportunity to update a few extra things since I had it open. New lighting, drop target renders and plastic renders as well as some physics updates. Should be worth the wait.

    5 users thanked author for this post.
    #96964
    tedbell
    Participant
    @tedbell

    I can’t wait! Thanks, bord! bobdog

    #97459
    bord
    Moderator
    @bord
    MembervipContributorModerator

    Has anyone ever seen the three flipper version of Paragon IRL? Seems to only have been available in Europe. Seems like it would remove a lot of the challenge from the game.

    image-38

    #97460
    The Loafer
    Participant
    @theloafer
    Member

    That must have been a homemade project and not sold as such, right?

    #97461
    bord
    Moderator
    @bord
    MembervipContributorModerator

    IPDB has a little write-up about it. Apparently all Paragons in France are like this.
    An unknown quantity of the games shipped to Europe had only three flippers. In this version, a ball guide and a single post replaced the upper right flipper, and the flipper assembly was not installed. In addition, a mini-post was added at the opening beneath the pop bumper in the Beast’s Lair to make it more difficult for the ball to leave the playfield that way.

    #97463
    The Loafer
    Participant
    @theloafer
    Member

    Cowards…

    #97470
    bord
    Moderator
    @bord
    MembervipContributorModerator

    2.2 is up.

    I included a way to switch to the 3 flipper European variant in the script. New lighting, 7.1 sound (thanks, @Thalamus!), physics updates, new meshes here and there.

    Attachments:
    7 users thanked author for this post.
    #97472
    randr
    Keymaster
    @randr
    ModeratorMember

    The 3 flipper option is very cool :good:

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    for IOS and Android

    ********************************************************

    1 user thanked author for this post.
    #97473
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    What ? The Europeans fucked the game up ? I had no clue that there existed or exists a version without the dreaded “flipper fucked” right pair. That is just wrong wrong wrong B-)   I appreciate however that you’ve added that as an option. And I will try it, but, right now I’m still in shock and lost for words. Really looking forward to give this new runs, but, I’m having hard time understanding how you can do better than the previous release. Crossing my fingers and hope you’re right.

    Thank a bunch Bord ! :rose:

Viewing 20 posts - 81 through 100 (of 125 total)
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