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January 11, 2021 at 9:40 pm #219226
I’m really liking these Altsound files. Thanks for sharing!
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January 4, 2021 at 10:18 pm #218221Following..@Numiah were you able to get this figured out?
My setup seems to look similar to yours, but I remember leaving it after several attempts to fix, seemed to make things worse. So I have lived with a slightly off-set matrix. It looks good enough for me, but if you find a fix..I would love to hear how you did it.
Thanks.
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December 28, 2020 at 3:43 pm #217206You are knocking these backglasses out of the park. Seriously, this and your Fathom b2s are incredible. Thank you!
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December 27, 2020 at 6:47 pm #217071The sharpness of this BG is so good. Thanks for the update and for sharing!
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December 27, 2020 at 6:44 pm #217070This is pretty crazy stuff here. A masterwork of an accomplishment. …”Custom score digits for a better realistic integration !” Better? No other SS LED BG is ever going to look right again. Thanks Blacksad! Merry Christmas!
Thank you for appreciating the small details that take time but make a difference. ;)
Unfortunately this technique seems to be applicable only to B2S displaying numbers from 0 to 9 and therefore not compatible when it comes to displaying alphanumeric…
Merry Christmas ;)
I agree with JR. This is the best looking backglass from this era I’ve seen. The realism is just amazing and does not look like it’s TV screen at all. Great job and thanks for sharing!
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December 16, 2020 at 9:26 pm #215524Thanks Loserman, looks great.
Fun fact, this table was featured at Al’s diner in the show “Happy Days”. It was an error in that timeline, as the show took place in the 1950s..but the pinball table was released in 1973.
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December 13, 2020 at 7:55 pm #214962What a great looking table and I had not played this one before.
This is now among my favorite late Gottlieb tables. Some of their tables in the later years of production always seemed behind what Williams, Stern and Bally were making. This one looks very repeatable.
Thanks for sharing!
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November 8, 2020 at 5:53 pm #209452Flupper,
Your tables are among the most played here. This update is stunning and those new bats look nicer than on a real machine. Thanks for sharing!
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August 23, 2020 at 5:04 pm #197619Thanks for the updated script and sounds. I just updated my sounds with your script and the sound manager and it plays and sounds awesome.
A side note, I noticed my system would slow down when the flashers went off. For some reason, 4xAA was turned on for this table only. Now seems good. Just wanted to mention this in case anyone else has this turned on by mistake.
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August 19, 2020 at 2:25 pm #196889Thanks, I appreciate the info and effort. I have modified this 1.4 table version to my liking, so all is good there. I have been amazed at the ability to change sounds with the VPX sound manager along with having SSF installed. I can change most tables to my liking with just the sound manager, however there are some older tables that are not quite as easy. For example, when a table has included a separate left/right slingshots, ramps and flippers, this makes a huge difference.
I’ll let you know if I come across a table that would be nice for your SSF update. Thanks!
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August 18, 2020 at 4:46 pm #196690Where exactly do I put the .vbs files from the repository so that VPX knows to use that new script?
Also, if I have say v1.4 of a table, but the repository has v1.3, will this still work or should I just keep the script from v1.4? An example from the repository is High_Speed_(Williams 1986)_mod_1.3.vbs.
Thanks.
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August 16, 2020 at 8:40 pm #196361Thanks for the text removal tip!
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August 16, 2020 at 5:37 pm #196336Thanks for this, I always look forward to your updates. This game is so realistic and fun to play.
I like to lock my preferred LUT settings and currently have my settings in the script set to MyPrefs_Brightness = 4 and MyPrefs_DisableBrightness = 1.
This locks the LUT settings, but when I start a game “LUT ME UP” is displayed on the playfield near the plunger.
How do I remove this text on the playfield?
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1 user thanked author for this post.
May 3, 2020 at 9:39 pm #177467I played a few games and wanted to say thanks. It looks and plays really nice.
Thanks again all your time put into this!
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April 20, 2020 at 1:41 pm #174350Thanks outhere.
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April 20, 2020 at 12:59 pm #174344This looks great, but it seems VPU is down again. Anyone know when it will be back up?
Thanks!
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January 24, 2020 at 8:57 pm #160410Thanks @outhere, that worked.
Is there a way to only have the video or picture show up on the DMD once the table is loaded instead of replacing my default DMD in Popper?
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January 19, 2020 at 7:31 pm #159462Which folder does this need to go in for Popper and what do I need to do within the Popper settings to get this playing when the table loads from the FE?
The only way I know to get something playing on the DMD screen (for tables without a DMD) is if the files are part of a PUP pack. The files then go into the PUP pack folder with the appropriate ROM name.
This one doesn’t seem to work like this.
Even when launching the table from Popper FE, is this image supposed to stay on the DMD screen during gameplay?
If so, where do I put the file to get it to stay on during gameplay?
Thanks.
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January 17, 2020 at 8:12 pm #159038This looks really nice! I know the description says “Load selected videos and images files into PinballX or other front end program”, but I’m not sure where to place this file for running straight from VPX. Also, what else do I need to set/change in order to get this running in VPX?
Thanks!
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January 9, 2020 at 11:20 am #157558Another great looking table, thanks bord. Your Pinbot is another table that gets A LOT of play here.
Thanks for everything you do and share with the community.
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