This topic contains 137 replies, has 52 voices, and was last updated by  Dark 1 month, 2 weeks ago.

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Viewing 20 posts - 101 through 120 (of 138 total)
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  • #68422
     TNT2 
    Participant
    Member

    Great work on this table!  :good:

    1 user thanked author for this post.
    #83113
     brendo 
    Participant

    Hi just recently downloaded this and am having trouble with the jungle run. It worked properly the first time I played it and now when I activate the jungle run, it will go as far as the ramp and then roll back down no matter how well I hit it up there. I have attached a video. Any ideas.

    Thanks.

    Attachments:
    #83125
     Thalamus 
    Moderator
    ContributorMemberModerator

    @brendo Have you changed maybe z-axis ? If you have – don’t.

    1 user thanked author for this post.
    #83127
     randr 
    Keymaster
    ModeratorMember

    Try deleting the table and download it again. installing fresh.

    what version of visual pinball you running? Maybe latest 10.5 beta broke the table.

     

    ********************************************************
    Messing with the VPinball app and push notifications.
    So if you haven't downloaded app yet what are you waiting for!?
    *******************************************************

    #83170
     brendo 
    Participant

    Can you post an image of your FS settings for this table please @thalamus

    #120032
     dreamtrap 
    Participant

    flippers aren’t working they work once for 1 ML than freeze forever. latest beta and latest vpm

    #122004
     Dark 
    Participant
    vipMemberContributor

    flippers aren’t working they work once for 1 ML than freeze forever. latest beta and latest vpm

    I could be wrong but that sounds like it could be a b2s backglass issue, if the table is calling for one and it’s not finding it, it will often cause issues with flippers getting stuck or freezing.

    3dcreation

    #122005
     Dark 
    Participant
    vipMemberContributor

    Hi just recently downloaded this and am having trouble with the jungle run. It worked properly the first time I played it and now when I activate the jungle run, it will go as far as the ramp and then roll back down no matter how well I hit it up there. I have attached a video. Any ideas.

    Thanks.

    I think Thalamus’s diagnosis is a likely culprit, the jungle run being a 3D model, has an actual cover to it, so if you messed with these values the ball may not fit any more.

    3dcreation

    #143225
     sheltemke 
    Participant

    Hello!

    “Physics update 1.0” is the newest or the 1.3?

    Thank you.

    #143226
     Dark 
    Participant
    vipMemberContributor

    Just a head’s up, this table has a new physics update, see change log for details.   Enjoy.

     

    Regards

    Dark

    3dcreation

    10 users thanked author for this post.
    #143227
     Dark 
    Participant
    vipMemberContributor

    Hello!

    “Physics update 1.0” is the newest or the 1.3?

    Thank you.

    Yea I suppose this is named poorly, my thinking was it would be a new line of versions if any bug reports come in.

    Physics update 1.0 is most recent.

    3dcreation

    • This reply was modified 1 month, 3 weeks ago by  Dark.
    #143229
     sheltemke 
    Participant

    Thank you so much for the update Dark and everybody who helped :)

    #143232
     Herweh 
    Participant
    vipMemberContributor

    Physics update for Gilligan‘s Island, I love this. GI is one of my alltime favorites so, really, these are great news especially as I felt that this always was an awesome looking table but not perfect at physics. So up to the cab and I‘m looking so much forward playing your Gilligan. Thx so much!  :good:   :yahoo:

    #143235
     Shannon 
    Participant
    Member

    Thanks for the update Dark! Hope you find time to continue working in this hobby as your talents are much appreciated.

    #143241
     Ben Logan2 
    Participant
    Member

    Super news. Thanks Dark and RothB for the physics update. Looking forward to playing later today!

    #143243
     BorgDog 
    Participant
    MemberContributorvip

    Thanks for the update guys!

    so I’m a little confused by your dmd scripting.  you have Dim DesktopMode:DesktopMode = Gilligan.ShowDT and  hidden=DesktopMode which results in when I’m playing in desktop mode on my laptop I have no dmd?  I changed to hidden=not DesktopMode which gives me the desired result (I can see a DMD). although that may cause cab issues.. hmmm.

     

    thanks again.

    #143250
     TNT2 
    Participant
    Member

    Wahoo! Thanks for the update.

    #143251
     bord 
    Participant
    MembervipContributor

    Thanks for the update! Love a good physics upgrade.

    #143256
     Pinbolt 
    Participant
    Member

    Thank you for the update.

    #143277
     chihua07 
    Participant
    Member

    Thanks so much for the physics update. I have always loved this VPX. Thank you so much for making it available. Question. Is this version the classic flashers or modulated?  In 1.3 there were different versions for each. Wondered what you did for this version.  Thanks as always for your fantastic tables Dark and team. It’s so nice to have this one to play.  Who doesn’t love Gilligan. Takes me back….

     

     

     

Viewing 20 posts - 101 through 120 (of 138 total)

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