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Viewing 20 posts - 41 through 60 (of 458 total)
  • Author
    Posts
  • #116285
    smook
    Participant
    @smook

    Amazing !!!!!!

    #116286
    Mark70
    Participant
    @mark70
    Member

    Had to remove the playfield glass to check if this is still a screen.
    What a weekend, PinBot and TAF in the highest imaginable quality.
    Thanks to all involved!

    #116287
    Arngrim
    Participant
    @arngrim
    DOF MinisterMember

    Thank you for updating the most popular pin of all time, quality of the graphics, the physics are insane :)

    small update, to have the DOF RGB undercab dynamic, we need this code to be added

    ‘—————-GI Strings———
    Sub UpdateGI(giNo, status)
    Dim ii
    Select Case giNo
    Case 0 ‘Left String
    if status <= 2 then
    gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = “GIMATERIALShading1”
    LGION = 0
    DOF 101, DOFOff
    else
    LGION = 17
    DOF 101, DOFOn
    gRGP4_clearrampREFRACT.image = “rgp4_clearramp_refract_GION”:gRGP4_clearrampREFRACT.material = (“GIMATERIALShading” & (status))
    End If

    and soundfx is missing for the ballrelease

    Sub BallKick(enabled)
    If Enabled Then
    Playsound SoundFX(“BallRelease”,DOFContactors)
    BallRelease.KickZ 90, 10, 5, 110
    troughW1.isDropped = 1
    Controller.Switch(17) = 0
    End If
    End Sub

    #116288
    vogliadicane
    Participant
    @vogliadicane
    Member

    Guuuyyyys, you did such a splendid job here. But I think I have to hire a good surgeon to take out the grin and smile from my face, you put on it – lol.  :yahoo: :good: :yahoo: :good:

    #116289
    bonobo
    Participant
    @bono59

    merciiii, table incroyable  :yahoo:

    #116290
    Pinbolt
    Participant
    @pinbolt
    Member

    A dream come true. Thank you so much for this beautiful table.

    Your table looks so much better as every original Adams Family table that I played in my life.

     

    #116291
    Loganchihuahua
    Participant
    @chihua07
    Member

    Wow Fantastic!  Thank you!

    #116293
    Johngreve
    Participant
    @johngreve
    Member

    An EPIC day in VP to be sure…..I’m going to have to wait a bit longer to play this masterpiece I’m afraid. No way my Win7 32 bit OS can handle this….I get the much dreaded(and expected)VP 10.6 stopped working crash as the table try’s to load in VPX. I pretty much seen this coming and have began the move forward to a new 4K Cabinet rather than stick with my current 2k setup. This was the same problem I had with Grants AFM and lucky for me his optimizing of that table bought me some time(and the ability to play his release 1.1 of that table)
    Thanks Grant and Team….can’t wait to se this in 4K……I bet it’ll make my eyes bleed.

    #116295
    Ben Logan2
    Participant
    @benlogan2
    Member

    Thank you for your suggestion randr, but I did try that as well without any change. I downloaded the rom again just to make sure my original wasn’t corrupted in some way. I’m not brand new to this “hobby”/obsession. I’ve been enjoying visual pinball tables for quite some time now and that’s why I’m so frustrated. I don’t know what I’m missing… Like everyone else, I’ve so been waiting for this table to be released and here I am still standing on the sideline. Ugh. I will entertain all suggestions. Thanks much.

    Are you using exclusive full screen? If so, you’ll get a rom error if you haven’t changed ddraw in reg-edit. Try turning off “force exclusive full screen” in video options

    #116297
    Thalamus
    Moderator
    @thalamus
    ContributorMemberModerator

    Had friends come to visit so I haven’t been able to play this as much as I want yet. Still, I was able to get in a few games and look at the table. It is amazing. The only thing I noticed and it might be my graphics settings ?? When the power is flashing/active. The graphics for the small 2″ flipper just looks weird. It kind of looks like the flipper moves. Anyone else see this ?

    Was a bit hasty last time about the thank you’

    Thank you @DjRobX, @RandR and @slydog43 !!

    #116298
    crashb4
    Participant
    @crashb4

    To all involved in the development of this table I thank you from the bottom of my heart. As a previous owner of this table, I can assure you all that this release is spot on. I nearly fell over when Fester moved. What a brilliant surprise. Thank you all for using your personal time to develop, test and provide the rest of us with such masterpieces. It was a long wait, but certainly worth every second.

    I’m out.

     

    Time to play!!!!!!!!!!!!!

    Having played several games, I can say that I remember every shot, and they are all there. The only thing that’s even slightly off? A hard left flipper shot to the vault has a very distinctive sound. It’s not quite there. Otherwise, it feels like playing my original. Thanks again.

    1 user thanked author for this post.
    g5k
    #116300
    Manolo / ICE
    Participant
    @kamerik

    Very impressive work guys. i love the 3d Chester.

    #116302
    Josh
    Participant
    @osujd

    Jaw dropping awe inspiring mouth watering whatever freaking adjective you want to use. The only one I can think of is THANK YOU!

    #116303
    MisterKai
    Participant
    @mrkai

    Yes. All The Yes. This is GOAT-level work right here. A lot of love :)

    Thanks.

    Also, 10.6 lighting is soooooo much nicer :D

    #116304
    rgarriott
    Participant
    @rgarriott
    Member

    Very nice. Thanks for this great looking table update.

    #116307
    themotherbrain
    Participant
    @themotherbrain
    Member

    I just wanted to check back in and say this table is fantastic! So much fun! It plays so nice! Thank you guys so much!

    #116308
    outhere
    Moderator
    @outhere
    MemberContributorvipModerator

    WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW WOW

    #116309
    spike26-de
    Participant
    @spike26-de

    Woooow!!  :yahoo:   This table looks and feel so realistic and fantastic, this is a new level. Thanks a million for this masterpiece!  :heart:   :good:

     

    #116310
    Ben Logan2
    Participant
    @benlogan2
    Member

    The way the ball enters troughs and wildly jostles while careening around ramps is so realistic!

    #116311
    Captaincav
    Participant
    @captaincav

    Sorry, but I can’t find these lines. What line number?

    and soundfx is missing for the ballrelease
    Sub BallKick(enabled)
    If Enabled Then
    Playsound SoundFX(“BallRelease”,DOFContactors)
    BallRelease.KickZ 90, 10, 5, 110
    troughW1.isDropped = 1
    Controller.Switch(17) = 0
    End If
    End Sub

     

Viewing 20 posts - 41 through 60 (of 458 total)
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