Forum Replies Created
-
AuthorPosts
-
Thank you for this great pack!
You need to login in order to like this post: click here
Thank you!
You need to login in order to like this post: click here
Great, thanks!
You need to login in order to like this post: click here
Thank you!
You need to login in order to like this post: click here
Thank you!
You need to login in order to like this post: click here
October 19, 2020 at 11:28 am in reply to: Star Wars: Death Star Assault (Ultimate Pro) – Epic Space Battles #205551Thanks for this pack Terry!
SLAMT1LT and your work together with BAM (and a Kinect2 sensor) are the only reasons I play FP.On my configuration (Option 3, full DMD on BG) I had to change the screens.pup settings in order to see the DMD because it was always hidden behind the Backglass Frame
You need to login in order to like this post: click here
Thanks for the mod!
You need to login in order to like this post: click here
1 user thanked author for this post.
Thanks for the mod!
You need to login in order to like this post: click here
Thanks a lot for this mod!
You need to login in order to like this post: click here
Thanks for this mod!
You need to login in order to like this post: click here
thank you very much!
You need to login in order to like this post: click here
1 user thanked author for this post.
My fiber FTTH internet line isn’t fast enough to download and play this table!
Thanks for sharing itYou need to login in order to like this post: click here
Thanks for updating THE REAL THING!
You need to login in order to like this post: click here
1 user thanked author for this post.
September 8, 2020 at 8:21 am in reply to: Future Pinball: PinEvent and ULTIMATE Pro Pinball Attract Backglass and Playfield Packs for PinUP Popper #200213Hey @lunatechfringe, thanks for the videos!
Since I’m using PinballX I had to rotate the playfield videos. If you don’t mind I can share the rotated videos:
FP rotated playfield videosYou need to login in order to like this post: click here
I can’t believe this is your first table!
Wow, just great, thanks for sharing it
And the pup pack is great too
You need to login in order to like this post: click here
Thanks a lot for this great pack!
I’m also having the video mode often triggered, mainly when I lose a ball, but that’s really not a big deal.
We will fix it. Thanks for the feedback. What option are you choosing that video mode loops like that?
I’m using Option 1 – DMD and Topper on BG
EDIT: I tested the fix by @hawkeyez88 and everything seems to be just fine now. Thanks!
You need to login in order to like this post: click here
Thanks a lot for this great pack!
I’m also having the video mode often triggered, mainly when I lose a ball, but that’s really not a big deal.You need to login in order to like this post: click here
1 user thanked author for this post.
TerryRed wrote:
Not sure what you mean by description….but my guess is you are seeing extra pupdmd code which indicates you are not updated to pup 1.45 (as mentioned in the PinEvent FAQ).
Also, you should not be changing anything in the pup-pack settings to be able to see everything properly(they are set the way they are for a reason). You should be disabling the Future Pinball Backglass (for PinEvent tables only) so that you will be able to properly see all layers of all PuP-Packs (not all tables are made the same way). All this is covered in the PinEvent install guide in the Future Pinball Backglass section (for how to disable the FP backglass) and the PuP-Pack Options section.
You were right, I thought I already had the latest version up and running but I was clearly wrong.
Everything now works as it’s supposed to.
Thanks again for your support and work!
You need to login in order to like this post: click here
Hey Terry,
first of all thanks for sharing your (amazing) work.
I’m using Future Pinball with a two screens settings (Option 3 – Full DMD on Backglass) with BAM set up with a Kinect2 sensor.
I had to change screen 5 in screens.pup to ForceOn in order to see it, but that’s not a problem.
What I’d like to get rid of is the descriptions of the events I’m often getting (in form of description|code) as if I was in a sort of debug mode.
Is it possible? Should a video be triggered instead of the description I’m seeing?
Thank you!
You need to login in order to like this post: click here
I’m having stuttering without the backglass, with the backglass is unplayable: left and right flippers stuck almost always
(RTX2070Super+ Ryzen3600)
You need to login in order to like this post: click here
-
AuthorPosts