goodGRIEFF76

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  • in reply to: Addressable rgb #174816
    goodGRIEFF76
    Participant
      @goodgrieff76

      @bubba70 Did you end up figuring it out, as I’m running into the exact same problem you are right now.  I”m running the same setup as well.  teensy 3.2 on Octo2811.  Works with Basic Test, but I get no feedback with any table.  My LedWiz lights work, but my teensy ones do not.

      in reply to: PinEvent: DOF, MX, PUP, SSF, PUPDMD for Future Pinball #173715
      goodGRIEFF76
      Participant
        @goodgrieff76

        OK, thank you for the confirmation that wouldn’t have been a cause for this issue.

         

        I’m just at a loss as I’ve deleted everything (VPX, dmdext, FP, Popper) and started from scratch and I’m still having the same issue.  After doing all that, what could be causing an issue like this to persist?

        in reply to: PinEvent: DOF, MX, PUP, SSF, PUPDMD for Future Pinball #173707
        goodGRIEFF76
        Participant
          @goodgrieff76

          For some reason, after installing and updating files for PinEvent, the DMD no longer displays for all of my VPX tables. Both the Playfield and Backglass displays but the table still won’t run and then after I close the table the VPX window won’t close right away and after clicking the X several times it says VPX is no longer responding. Would anyone know where I might start to look to fix this issue?

          PinEvent is a Future Pinball installation that has nothing to do with or has any impact on VPX, DOF, B2S server, PinMAME, dmdext, PuP or UltraDMD at all whatsoever.

          It’s 4 vbs files in a Future Pinball folder and a BAM plug-in.

          In fact PinEvent is extremely minimal compared to all the above components involved with VPX.

          You will have to figure out what else you may have done in the process as installing PinEvent will have no affect on anything to do with VPX.

          After further research I’ve narrowed it down to freezy for my VPX issue.  If i uncheck the use external DMD (.dll) it works fine again, but if I run a table with that checked now, the DMD doesn’t show up and the playfield and backglass show but are frozen.  Then once I quite that table VPX freezes up and becomes no responsive.  So I noticed this happened after setting up PinEvent, which you state has nothing to do with VPX, but does the Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019 update you outlined update .NET?  And does .NET have any impact on the DMDdevice.dll ?

           

          Thanks in advance!

          in reply to: PinEvent: DOF, MX, PUP, SSF, PUPDMD for Future Pinball #173430
          goodGRIEFF76
          Participant
            @goodgrieff76

            For some reason, after installing and updating files for PinEvent, the DMD no longer displays for all of my VPX tables. Both the Playfield and Backglass displays but the table still won’t run and then after I close the table the VPX window won’t close right away and after clicking the X several times it says VPX is no longer responding. Would anyone know where I might start to look to fix this issue?

            PinEvent is a Future Pinball installation that has nothing to do with or has any impact on VPX, DOF, B2S server, PinMAME, dmdext, PuP or UltraDMD at all whatsoever.

            It’s 4 vbs files in a Future Pinball folder and a BAM plug-in.

            In fact PinEvent is extremely minimal compared to all the above components involved with VPX.

            You will have to figure out what else you may have done in the process as installing PinEvent will have no affect on anything to do with VPX.

            Roger that Terry, thanks !

             

            in reply to: PinEvent: DOF, MX, PUP, SSF, PUPDMD for Future Pinball #173398
            goodGRIEFF76
            Participant
              @goodgrieff76

              For some reason, after installing and updating files for PinEvent, the DMD no longer displays for all of my VPX tables.  Both the Playfield and Backglass displays but the table still won’t run and then after I close the table the VPX window won’t close right away and after clicking the X several times it says VPX is no longer responding.   Would anyone know where I might start to look to fix this issue?

              in reply to: PinEvent: DOF, MX, PUP, SSF, PUPDMD for Future Pinball #172850
              goodGRIEFF76
              Participant
                @goodgrieff76

                For whatever reason, the scripts can’t be in the scripts folder for me,they have to be in the tables folder…this is what solved all my error messages. Also, I’m getting the tables and backglass with the videos, but no DMD. I’m running a 3 monitor setup.

                That sounds like a setup issue with how you have Future Pinball installed. If you are running tables in their own sub folder that could be the issue.

                If you are specific with:

                • what your setup is (cabinet, 2 screen, LCD DMD, Full DMD, desktop, etc)
                • what pup-pack option you tried
                • what pupdmddrivertype you have set
                • what table and pup-pack

                …that would help narrow down your problem.

                 

                what your setup is (cabinet, 2 screen, LCD DMD, Full DMD, desktop, etc)

                I have a cabinet with 3 screens.

                 

                what pup-pack option you tried

                My apologies as I’m not sure what you mean by option.  I did change the PinEvent_Profile = 2 if that is what you mean by option.

                 

                what pupdmddrivertype you have set

                I updated the pupdmddrivertype = 2 for the Full DMD in Halloween table script

                 

                what table and pup-pack

                I tried the Halloween Ultimate Pro – PinEvent DOF MX SSF PUPDMD PuP-Pack

                 

                in reply to: Halloween Ultimate Pro – PinEvent now available! #172849
                goodGRIEFF76
                Participant
                  @goodgrieff76

                  This link:

                  https://vpinball.com/forums/topic/pinevent-dof-pup-and-pup-ssf-for-fp-without-doflix-testing-needed/

                  I land on a 404 error page.

                  in reply to: PinEvent: DOF, MX, PUP, SSF, PUPDMD for Future Pinball #172812
                  goodGRIEFF76
                  Participant
                    @goodgrieff76

                    For whatever reason, the scripts can’t be in the scripts folder for me,they have to be in the tables folder…this is what solved all my error messages.  Also, I’m getting the tables and backglass with the videos, but no DMD.  I’m running a 3 monitor setup.

                    in reply to: PinEvent: DOF, MX, PUP, SSF, PUPDMD for Future Pinball #172772
                    goodGRIEFF76
                    Participant
                      @goodgrieff76

                      When it says

                      go here and install EVERY version (x86 and x64, each year as well) of Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019.:
                      https://support.microsoft.com/en-ca/help/2977003/the-latest-supported-visual-c-downloads

                       

                      I’m not 100% sure what this means.  You mention “each year as well”, is there a link for each year?

                      This is what I see:

                      Visual Studio 2015, 2017 and 2019

                      Download the Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019. The following updates are the latest supported Visual C++ redistributable packages for Visual Studio 2015, 2017 and 2019. Included is a baseline version of the Universal C Runtime see MSDN for details.

                      x86: vc_redist.x86.exe
                      x64: vc_redist.x64.exe
                      ARM64: vc_redist.arm64.exe

                       

                       

                      There are 4 links on that Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019 and I installed the 64, the 86 and the ARM64 I think it was…I also clicked on the link Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019 that had 3 options, and only one was free and then it wanted me to install 20+ some items like python, ASP.net, AZURE, Node.js and 15+ more

                      Do I need to install all 20 some of those tools/etc?  And where are all the yeas you were referring to?

                       

                       

                      1 user thanked author for this post.
                      in reply to: PinEvent: DOF, MX, PUP, SSF, PUPDMD for Future Pinball #172451
                      goodGRIEFF76
                      Participant
                        @goodgrieff76

                        @coreduo0099 I really appreciate the help and I have tried going back through everything twice now and still receiving the same error.  After trying to update it all twice, now all my FP talbles have errors.   I guess it’s just not in the cards for me and I’m going to cut my losses.

                        in reply to: PinEvent: DOF, MX, PUP, SSF, PUPDMD for Future Pinball #172064
                        goodGRIEFF76
                        Participant
                          @goodgrieff76

                          I was wondering if you might be able to point me in the right direction as I followed the install instructions…and when I fired it up, I get Error on line 350 – Variable is undefined “pinmechevent”

                           

                          Thank you,

                          goodGRIEFF76
                          Participant
                            @goodgrieff76

                            Sorry Terry, I’m new to FP tables and I’ve been directed to just drag those off the translite so I assumed that was the method for all FP tables.  I’ll be sure to read all the details going forward.

                            goodGRIEFF76
                            Participant
                              @goodgrieff76

                              Thanks outhere, I’ve done all that and when I try to remove the dmd from the translite the playfield goes completely black.  Makes me think we might not be able to remove it for this table.  Sorry, I’m new to FP…and trying to get my footing with all the errors.

                              goodGRIEFF76
                              Participant
                                @goodgrieff76

                                This is such an amazing update.   I was trying to remove the dmd from the translite and when I do the playfield goes black.  Can we not remove it for this table?

                                in reply to: Jurassic Park 1.03 Ultimate Pro future pinball #147210
                                goodGRIEFF76
                                Participant
                                  @goodgrieff76

                                  Hi @newtopinball, where did you get the 1.04 version?  I’ve tried all 3 of the 1.4 versions ROMS, Slamtilt, and combined and they all have the same issue for me.

                                   

                                  in reply to: Jurassic Park 1.03 Ultimate Pro future pinball #146866
                                  goodGRIEFF76
                                  Participant
                                    @goodgrieff76

                                    I’m having the same issue myself with the 1.4 combined version of the Jurassic Park table when launching from Pinup Popper.  When I launch it from FPLoader it displays fine.

                                    in reply to: Playfield on struts #146862
                                    goodGRIEFF76
                                    Participant
                                      @goodgrieff76

                                      I think Tom makes some really good points to consider and it comes down to user preference and how you’ve setup your pinball internally.   Always great to get others feedback so you can make the best choice for your situation.  Can’t wait to see your final setup.

                                      in reply to: My Nikola Tesla themed cabinet build #146638
                                      goodGRIEFF76
                                      Participant
                                        @goodgrieff76

                                        Simply Amazing!!!

                                        in reply to: Playfield on struts #146634
                                        goodGRIEFF76
                                        Participant
                                          @goodgrieff76

                                          I just came across this post and he used brackets and rods to create a hinge system for his.

                                          Hinge System

                                          in reply to: Newbie Bing Bang Bar Style #146632
                                          goodGRIEFF76
                                          Participant
                                            @goodgrieff76

                                            Great looking build so far…and I couldn’t agree with Thalamus any more about using leaf switches.

                                          Viewing 20 posts - 61 through 80 (of 95 total)

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