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October 20, 2020 at 10:26 am in reply to: PUPDMD FX3 shows garbled scores with new Williams Vol 6 Alphanumeric Tables #205702
That might be a problem right , because for pupdmd to work we need to set the dmd position and scale to 0x0 and 520×136 respectively? Meaning when that switch triggers were not gonna see the native fx3 dmd because its tiny and behind the table on the playfield monitor and not on the dmd monitor.
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So I’ve followed this and I can get doflinx to trigger SSF if I’m running fx3 standalone on my cab, but when I try and run it from popper doflinx never “wakes up” and no SSF come through. Any Idea why this would be happening?
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I found the solution if anyone has an issue like this going forward. At some point there must have been a crash that left the recording.txt file that is generated through the process in the recordings folder. If this file is present before you trigger a recording the process will never start, but it will still be possible to trigger the recording stop function which causes the endless encoding music. Deleting this file before running popper fixed my issue and I am able to record again and am able to use OBS.
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I actually just did this in my twilight zone mid-size I built, and it feels amazing. I used Star trek next gen as my test table and with my eyes closed it feels real, definitely worth the investment.
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That works perfectly, thanks!
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January 13, 2020 at 8:59 pm in reply to: Welcome to the new SSF (Surround Sound Feedback) forum. #158529Thanks for the reply. I guess Ill go with this for now. Originally I was gonna get the creative 7.1 card found here but when I checked the I/O on it, looks like it doesn’t have a dedicated Side channel out put, but rather a split Side between the rear and sub outputs
I imagine that would be a no go for SSF right? Everything I’ve seen so far mentions side and rear out as requirements.
As a side note I know literally nothing about premium audio so all of this is very new to me.
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January 13, 2020 at 9:36 am in reply to: Welcome to the new SSF (Surround Sound Feedback) forum. #158433Is there a recommended sound card to use with the rob method? I’m running an optiplex 990mt and have 1 pci slot avaialable but i was considering using a USB sound card like this:
Vantec NBA-200U USB External 7.1 Channel Audio Adapter
Would something like this work, or should I be going for an internal solution?
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Found a solution that works finally.
- Patch the rom from sterns game code site
- rename the patched bin file mtl180hc.bin
- right click send to > compressed (zipped) folder
- rename the zip mtl_180hc
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I can’t for the life of me get the color rom to work, anyone else ever encounter this? I updated my SAM to 3.1, patched the rom several times, and all I get is a black/white rom. Anyone willing to share a working patched color rom? Not sure whatelse I can try. (Also check in the rom options and color is set, and all other color roms work fine on my system).
*Edit*
Actually took away the modified rom, just put back the original mtl_170hc from stern, used an alt palette file, and it is now color somehow without the patch. Maybe just the pin2dmd.pal is just that good? Looks good to me though!
*Edit2*
Finally figured this out, the pin2dmd.pal file that comes packaged with the color patch is broken. If you just use a pin2dmd.pal from the altcolor packs over at VPuniverse the color patch then starts to work. Ignore my edit above, I must have had the patched rom in an unzipped folder, and VP grabbed that file first).
Tyson, I’m still struggling to get Metallica colored rom/dmd to work. Any chance you could share your pallette and pal file or whatever files you used to get it working? It’s one of the remaining color dmds I can’t seem to get working. Thanks
I’m having the same issue. I finally got the rom patched with files from sterns game code page, but the output is black and white. I tried various .pal files and nothing seems to work. Does anyone have a confirmed working .pal file?
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