- This topic has 110 replies, 33 voices, and was last updated 5 years, 1 month ago by Muhammedwally.
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September 13, 2016 at 2:19 am #36429
The X Files from Sega 1997 for VP10.2 or higher (beta build 2774 or higher required). Complete rebuild starting with the VP9 version of the table from JPSalas, some script, audio and backdrop image remain, although everything else has been redone.
Thanks to:
Dark for creating the Alien and Flukeman models and textures and remapping the file cabinet model (originally from ROM’s model found in the FP table).
Jim5Six for the all photos and playfield image.
ICPJuggla for sharing his resources and testing.
Randr for hosting a great siteYou need to login in order to like this post: click here
Total of 26 users thanked author for this post. Here are last 20 listed.
stevegooner123, Bald Eagle, Darren, FishTales, GuyLBC, kwaaizaat, Hawyer, bolleket, Firesta_Jes, Badazzwi, Micronaut, Zoltan Kovacs, ozg, Thalamus, Rajo Joey, Momo, JAA3rd, takut, Al, Mark70September 13, 2016 at 4:12 am #36431Awesome… can’t wait to check it out. Â Thanks, Slider.
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September 13, 2016 at 4:23 am #36432Link is giving a 404 at the moment :(
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September 13, 2016 at 7:26 am #36441sorry had to approve it. i should make a waiting approval page :)
That said this table looks amazing! WOW
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Messing with the VPinball app and push notifications.
So if you haven't downloaded app yet what are you waiting for!?
for IOS and Android********************************************************
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September 13, 2016 at 8:05 am #36443looks very nice Mike, can’t wait to throw it on the cab tonight, and it’s even setup right for it :)
do you have a preferred db2s you like?
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September 13, 2016 at 8:12 am #36444Look good on the cab, but I am getting a bit of the dreaded ball stutter. I’ve not seen that in a long time.
It’s almost midnight here, so I will attack that tomorrow.
Thanks for the table.Â
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September 13, 2016 at 8:12 am #36445September 13, 2016 at 10:08 am #36452Well this was a nice surprise. Looking forward to trying it out!
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September 13, 2016 at 10:12 am #36453looks very nice Mike, can’t wait to throw it on the cab tonight, and it’s even setup right for it :) do you have a preferred db2s you like?
No preferred b2s. There isn’t much to the real one, just one big florescent light behind it. No flashing lights. Â So whichever one you think has the best image I guess. Â I don’t remember where I got the one I’m using, probably VPU if I had to guess.
Look good on the cab, but I am getting a bit of the dreaded ball stutter. I’ve not seen that in a long time. It’s almost midnight here, so I will attack that tomorrow. Thanks for the table.
This one runs lower FPS for me too. I don’t have a lot of stutter though, but I have my video settings turned down a bit. There are A LOT of big non-static primitives on this table.  If you can pin-point something that improves the performance, please let me know.
-Mike
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September 13, 2016 at 11:04 am #36457Looks fantastic. Great to see Dark’s models in action. Can’t wait to load this up.
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September 13, 2016 at 11:14 am #36458I have the B2s ready to go when we need it… I’ve had it since ICP started his… let me know if you want it Mike…
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September 13, 2016 at 11:27 am #36459September 13, 2016 at 11:33 am #36460Hey Slider… just tried this table out… looks really great. Â You are on a roll.
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September 13, 2016 at 12:00 pm #36472Here’s the wheel logo I just tweaked for myself if anyone wants it. Â This is LoadedWeapon’s original wheel logo, I just took off the “night mod” and added the green glow to it.
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September 13, 2016 at 12:03 pm #36475For some reason I keep getting this error when trying to use the flippers  – Line 312 variable is undefined – ‘DOFFlippers’. This is on a pc that I use at work. forcedisableb2s is a 1 and have disabled b2s in the options menu. What am I missing?Â
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September 13, 2016 at 12:07 pm #36477Hey Josh… are you using the most recent VPX beta?
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September 13, 2016 at 12:09 pm #36478Yep, rev 2786. That was the first thing I thought was the problem. But it wasn’t
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September 13, 2016 at 12:10 pm #36479That error is because you do not have the most recent script files from the VPX beta, or you have multiple copies of the script files.
also,
After a quick double-check I have found a couple primitives that somehow got set to collidable that should not have been, but changing them didn’t change the FPS for me.-Mike
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September 13, 2016 at 12:23 pm #36481I was hoping to see this in VPX, and here it is… and its a real beauty!!!
here is my landscape XML
x-files_landscapeYou need to login in order to like this post: click here
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September 13, 2016 at 12:25 pm #36485It’s running smooth for me… I did notice it’s a bit tough to stop the ball on the flipper when trapping the ball vs. other tables… is that a flipper friction thing?
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