kcpinhead

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Viewing 20 posts - 1 through 20 (of 26 total)
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  • in reply to: Bugs Bunny Birthday Ball (Bally 1991) #211654
    kcpinhead
    Participant
      @kcpinhead

      This table looks so real. Amazing recreation! Thanks for the time put into this.

      in reply to: big bang bar #187925
      kcpinhead
      Participant
        @kcpinhead

        Yeah, looks like those animation textures. I had to rescale them to 2048×2048 instead of 4096×4096 to get my six month old desktop computer to open the file at anything other then Low End PC settings.

        Did you resize all the 4096×4096 files?

        in reply to: big bang bar #187921
        kcpinhead
        Participant
          @kcpinhead

          I got it to work by only running in exclusive fullscreen, it wouldnt run for me in windowed mode.

           

          in reply to: Clash, The Pro (Rhodes 2020) “Audio Ammunition” #187157
          kcpinhead
          Participant
            @kcpinhead

            Thank you Onevox, I appreciate the reply and the work youve done here.

            in reply to: Clash, The Pro (Rhodes 2020) “Audio Ammunition” #186915
            kcpinhead
            Participant
              @kcpinhead

              I have all the correct sounds as listed in the instructions(had from the original table but im getting an mp3 error for CLSH23 is this another song or do I need to add songs all the way up from 19-23?

              in reply to: Bram_Stokers_Dracula_Thal_mod #182873
              kcpinhead
              Participant
                @kcpinhead

                Thanks Thalamus and all involved., I used to own BSD and I absolutely have a love for this table. I was having issues with mist multiball coming back across the playfield if you missed knocking it off of its trajectory, Ill give this a go and see if it fixes the issue. I appreciate all the work that goes in to this table. I love to see tables like this given some love.

                in reply to: AC/DC Mod 1.2 #179175
                kcpinhead
                Participant
                  @kcpinhead

                  All my puppacks work and im on the most recent version of pinup player and this particular puppack the table freezes when videos trigger.

                  in reply to: Miami Vice (TBA 2020) #176819
                  kcpinhead
                  Participant
                    @kcpinhead

                    I dont know why but this makes me want to play GTA Vice City lol

                    1 user thanked author for this post.
                    in reply to: Three Angels #174387
                    kcpinhead
                    Participant
                      @kcpinhead

                      Hey Randr I had almost forgot about this table and got back to it, love the conversion btw. Whats the possibility of adding the instruction card guidance videos to the backglass or some sort of puppack? I cut the cards on my POV because of my video apron. This table is such a masterpiece, thanks again for adding it to vpx and putting in all that work.

                      in reply to: Tales of the Arabian Nights 4K #141953
                      kcpinhead
                      Participant
                        @kcpinhead

                        Youre an artist flubber, someone pick my jaw up off the ground.

                         

                        in reply to: The Shadow VPX #115365
                        kcpinhead
                        Participant
                          @kcpinhead

                          I love this version, it plays so much closer to the real thing. I used to own this machine and it plays very very close to the one I owned. Only things id change if I knew how would be making the ramps look more like brushed steel and work on a few of the things on the table like the rings and the mongol figures and do a few more lighting upgrades but lighting is all personal preference. If I still had my shadow I would have gotten scans of everything. Everything was almost new.

                          Thanks for the upload, you did a great job.

                          Oh one more thing, did you add a link to the most recent version you updated?

                          in reply to: Super Mario Bros #115221
                          kcpinhead
                          Participant
                            @kcpinhead

                            This is an awesome puppack, Thank you for taking the time on this one.

                            in reply to: Attack from Mars…Attacks! #112608
                            kcpinhead
                            Participant
                              @kcpinhead

                              Awesome puppack, thank you for taking the time to make this one. I love the attention to detail on the backglass and the news tracker topper. Good Stuff!

                              kcpinhead
                              Participant
                                @kcpinhead

                                Without going through the whole thread Im sorry if this has been talked about but the left ramp circle magnet drops the ball instead of holding it centered. Im currently playing 1.5 for reference. Also its looking very good. It plays pretty tough which I like.

                                in reply to: Tarcisio’s FX Wheels #98426
                                kcpinhead
                                Participant
                                  @kcpinhead

                                  These are by far my favorite wheel images Tarcisio. Did you happen to make a set for the new 3 game solo pack?

                                  Thanks man

                                  in reply to: Need a script for FX3 Steam #95458
                                  kcpinhead
                                  Participant
                                    @kcpinhead

                                    It loads fine into FX3 but the pindmdv3 isnt working. It works outside of popper if I mirror it from a command prompt.

                                    in reply to: Pinball Magic (Capcom 1995) #89194
                                    kcpinhead
                                    Participant
                                      @kcpinhead

                                      Wow this table looks great, thanks for the update and hard work put in to this.

                                      in reply to: America’s Most Haunted #89189
                                      kcpinhead
                                      Participant
                                        @kcpinhead

                                        I have the same problem on the outlanes its like there is a little bit of an invisible wall on the outlanes. I also have a problem where the ball goes into the right kickout and takes about 15-20 seconds before it kicks out and when a ball drains it takes about 30-40 seconds before it gives me my next ball. When the ball drains if I hit the flippers it speeds up this process, its like its getting hung up on the ultradmd drain sequence thats playing, using lastest version of ultradmd.

                                        in reply to: Kingpin (freneticamnesic Icpjuggla Dark) 080715a #87872
                                        kcpinhead
                                        Participant
                                          @kcpinhead

                                          That was it, thank you CarnyPriest

                                          in reply to: Kingpin (freneticamnesic Icpjuggla Dark) 080715a #87868
                                          kcpinhead
                                          Participant
                                            @kcpinhead

                                            Standard definitions
                                            ‘********************

                                            Const cGameName = “kpv106” ‘change the romname here

                                            Const UseSolenoids = 1
                                            Const UseLamps = 0
                                            Const UseSync = 1
                                            Const HandleMech = 0

                                            ‘Standard Sounds
                                            Const SSolenoidOn = “Solenoid”
                                            Const SSolenoidOff = “”
                                            Const SCoin = “coin”

                                            ‘************
                                            ‘ Table init.
                                            ‘************
                                            ‘Variables
                                            ‘Dim xx
                                            Dim Bump1,Bump2,Bump3,Mech3bank,bsTrough,bsVUK,visibleLock,bsTEject,bsSVUK,bsRScoop,bsLock
                                            Dim dtDropL, dtDropR
                                            Dim PlungerIM
                                            Dim PMag
                                            Dim mag2
                                            Dim bsRHole
                                            Dim FireButtonFlag:FireButtonFlag = 0
                                            Dim IsStarted:IsStarted = 0

                                            Sub Table_Init

                                            ‘*****

                                            Kicker1.CreateBall
                                            Kicker1.Kick 0,0
                                            Kicker1.Enabled = false

                                            Kicker2.CreateBall
                                            Kicker2.Kick 0,0
                                            Kicker2.Enabled = false

                                            Controller.Switch(47) = 1 ‘ramp down active

                                            With Controller
                                            .GameName = cGameName
                                            If Err Then MsgBox “Can’t start Game ” & cGameName & vbNewLine & Err.Description:Exit Sub
                                            .SplashInfoLine = “Kingpin”
                                            .HandleKeyboard = 0
                                            .ShowTitle = 0
                                            .ShowDMDOnly = 1
                                            .ShowFrame = 0
                                            .HandleMechanics = 1
                                            .Hidden = VarHidden
                                            .Games(cGameName).Settings.Value(“sound”) = 1
                                            On Error Resume Next
                                            .Run GetPlayerHWnd
                                            If Err Then MsgBox Err.Description
                                            End With

                                            On Error Goto 0

                                            Const IMPowerSetting = 52
                                            Const IMTime = 0.6
                                            Set plungerIM = New cvpmImpulseP
                                            With plungerIM
                                            .InitImpulseP swplunger, IMPowerSetting, IMTime
                                            .Random 1
                                            .Switch 43
                                            .InitExitSnd SoundFX(“plunger2”,DOFContactors), SoundFX(“plunger”,DOFContactors)
                                            .CreateEvents “plungerIM”
                                            End With

                                            Correct rom name in the roms folder. Not sure whats going on. I downloaded from here and from another site to test.

                                          Viewing 20 posts - 1 through 20 (of 26 total)

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