3rdaxis

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Viewing 20 posts - 61 through 80 (of 114 total)
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  • in reply to: Firepower (Vs A.I.) #170053
    3rdaxis
    Participant
      @3rdaxis
      .
      in reply to: Firepower (Vs A.I.) #160669
      3rdaxis
      Participant
        @3rdaxis

        lol thanks man. It is fun as Hell to play. The idea came out of me wanting a way for the table to play itself for stress testing the physics, looking for places the ball may get stuck etc. First did it on my LBP tables long ago. Then it morphed into the realization that with a bit of logic I could actually play the computer. With a lot of help (and beer) from Slydog43 and a ton of effort from rothbauerw it solidified into what you have today. As far as being able do to it on other tables I’m not so sure because it’s hard to grab the variables needed to run the logic from say a modern pin. Firepower was doable because of the rom controlled lights in the backbox that I could use to know what player is up and when the game is over. Hard to do that with the DMD. So yea, this might just be the first and last of it’s kind.

        in reply to: Lost World (Bally 1978) #157688
        3rdaxis
        Participant
          @3rdaxis

          Stunning work my friend. Top shelf table right there.

          in reply to: The Flintstones #154855
          3rdaxis
          Participant
            @3rdaxis

            Someone remind me of this fix. The lighting/z-axis? stuff is wonky. It’s been a while. Don’t feel like tweaking stuff if it’s simple.

            error
            Look in the description/instructions

             

            in reply to: The Flintstones #154813
            3rdaxis
            Participant
              @3rdaxis

              .

              in reply to: The Flintstones #153846
              3rdaxis
              Participant
                @3rdaxis

                I was wondering if you would do this mod!

                Thanks @3rdaxis

                Thanks brother.

                in reply to: PHARAOH – DEAD RISE #153839
                3rdaxis
                Participant
                  @3rdaxis

                  This would make an amazing ironmaiden_powerslave_1xh4 mash-up.

                  3 users thanked author for this post.
                  in reply to: PHARAOH – DEAD RISE #153823
                  3rdaxis
                  Participant
                    @3rdaxis

                    I will exact my revenge!

                    2 users thanked author for this post.
                    in reply to: Stingray (Stern 1977) [bord] #151980
                    3rdaxis
                    Participant
                      @3rdaxis

                      Ditto to pretty much every comment above. Nice work bord.

                      in reply to: Cactus Jacks (Gottlieb 1991) #149833
                      3rdaxis
                      Participant
                        @3rdaxis

                        Great table, looks and plays perfectly. I noticed the image “outers” which is 8k there are two of. Had to drop the DPI of that one and “outersoff” to 30 DPI. Not sure if you were aware of this. It was crashing VP but that just could be me. My SSD is on the fritz. Lol, love the dancing cacti.

                        in reply to: The Flintstones #149237
                        3rdaxis
                        Participant
                          @3rdaxis

                          No worries Thalamus.

                          in reply to: The Flintstones #148885
                          3rdaxis
                          Participant
                            @3rdaxis

                            TOP NOTCH TABLE ALL!!!  Thank you everyone!!!

                            Question:  is there a way to turn off ‘LUTmeUP’ being controlled by magnasave?  i am not the best at scripts.  thank you in advance.

                             

                            It’s a bit complicated to explain so I’ve went ahead and put an option in the script to DisableLUT.

                            It is currently disabled.

                            https://drive.google.com/file/d/1EpwvBCVlqLqbDR1aaSy5UrlBdrSNiFeI/view?usp=sharing

                            in reply to: The Flintstones #148300
                            3rdaxis
                            Participant
                              @3rdaxis

                              fs_lx5

                              You have the wrong rom. Do a Google search for “fs_lx5”

                              in reply to: The Flintstones #148070
                              3rdaxis
                              Participant
                                @3rdaxis

                                vvvvvvv

                                @siggi Vsync does not slow down performance, it smooths out performance so you don’t get stutter. If you’re seeing 80+ FPS with vsync off then you shouldn’t have any problem locking on at 60FPS/60Hz with vsync on. It sounds as if you’re still not synced properly though, as stated before please post screenshots of both your VPX and nvidia settings. What TV are you using for the playfield, does it support 4K at 60Hz? The rtx2070 is a beast, all your tables should run smoothly.

                                Two hours later: :wacko:

                                I’ve set the Nvidia Settings to default.

                                Vsync is now controlled by VPX, all tables running smooth at 60 FPS.

                                Only the Flintstones is runing at 47 FPS with Vsync on.

                                With Vsync off it’s runing at 67 FPS. :unsure:

                                It’s a mess.

                                Disable your Ambient Occlusion.

                                in reply to: The Flintstones #147956
                                3rdaxis
                                Participant
                                  @3rdaxis

                                  Did some tweaking with the Z-scale and got the ball out of the volcano kicker, it does not come out of the dinosaur mouth as i think it should do, but it comes ut just below the kicker on the playfield so it will do for now.

                                  Guess i need to tweak my values to get it to work as it should.

                                   

                                  Thanks all for your input and thanks everybody else for letting me be stupid!

                                   

                                  :heart:

                                  Can you show me a screen shot of your POV settings?

                                  in reply to: The Flintstones #147909
                                  3rdaxis
                                  Participant
                                    @3rdaxis

                                    What version VPX are you using?

                                    in reply to: The Flintstones #147901
                                    3rdaxis
                                    Participant
                                      @3rdaxis

                                      Here is what I have. I haven’t had that happen to me once and I can’t replicate it either. Let me know what happens. Untitled

                                      in reply to: The Flintstones #147667
                                      3rdaxis
                                      Participant
                                        @3rdaxis

                                        flinstones_bugThis game is awesome, great job all of you involved. I have an issue though, when the ball should roll over the side bar it have no power and falls down back to the outhole and getting stuck there, see attached picture. What can i do? Any hint would be much appreciated since i love this table. I am at the latest VPX version…

                                        :unsure:

                                        Have you changed anything like playfield slope or POV? I can’t for the life of me get the ball stuck there as it is.

                                        1 user thanked author for this post.
                                        in reply to: The Flintstones #147437
                                        3rdaxis
                                        Participant
                                          @3rdaxis

                                          Sorry for multiple posts … but the damn quote system on this site is strange. I keep getting the wrong one =( embarrassing

                                          FYI – I didnt turn on the stress test. I actually just re-downloaded the game, and it worked fine for the first two games, then reverted back to the automatic flippers.

                                          Where do i even change that setting?

                                          Delete line 906 “If keycode = 31 then autoflip = 1 – autoflip: playsound “button-click” ‘AXS” That will keep it from turning on. This was addressed for the next update so it won’t happen again.

                                          in reply to: The Flintstones #147398
                                          3rdaxis
                                          Participant
                                            @3rdaxis

                                            Hi, thank you for this, my favorite of all time. Can someone help, big noob here, got the “S” key doing the left nudge and besides changing the LUP everytime i press it, it also enables/disables automatic flipper (dont know the right term). Thank you.

                                            Delete line 906 “If keycode = 31 then autoflip = 1 – autoflip: playsound “button-click” ‘AXS” That will keep it from turning on. This was addressed for the next update so it won’t happen again.

                                          Viewing 20 posts - 61 through 80 (of 114 total)

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