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Whoa.. @Scottacus… you live!!! Haha.. tried pinging you a while back; I had used your blueprint (and Rusty’s input) to do a Kodi Jukebox. Not sure if you ever saw the final result… got LEDBlinky rockin’ out with it too
Anyways, yes we are on the path of finding a nice voltage to ‘up-to’. This is currently an ‘active discussion’ on the Discord. With that, pending some testing, we are also of the mind to set the Global DOF Config to 20ms as our starting point, and, do some code-hunting in the tablescripts for any timing that may be ‘out-of-range’ and try to ‘tune them’ to something like 150ms.
Thanks for ‘chiming-in’ :PI use 60ms on the Global DOF Config website with this coil AE-26-1200 ( 43v DC ) From Pinballlife.com
https://www.pinballlife.com/storefront.htmlYou need to login in order to like this post: click here
I just read your discussion
Was the charm unit design to work on 24v
The coils on mine run at 43v-
This reply was modified 3 years, 4 months ago by
outhere.
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February 28, 2021 at 9:37 am in reply to: Al’s Garage Band Goes On A World Tour (AlvinG 1992) anti(Mod) #226626I have a weird one. After updating the table to the 2.o release, the rom displays with boarder on game start. I have tried to delete config and nv files to try and correct it but did not work. Anyone else seeing this?
Most people won’t have this problem because they use freezy for the DMD
In the Table script set this to 0
.ShowFrame=1You need to login in order to like this post: click here
Kds, Yeah, I am only getting (DOF) solenoid action from the flippers – slingshots, bumpers, etc are not responding via DOF.
I think the DOF Config needs to be updated for this shiny, new, awesome version of the table. I would do it, but don’t have a clue how to modify the DOF settings in the DOF Config Tool.
I am sure it will get updated sooner or later in a future update.
This table is still really fun to play, regardless.
Thanks all.A beautiful job done on the table — Thank you bord
DOF code needs to be added to the tableYou need to login in order to like this post: click here
Hit FI Pick show DMD to display score
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@darthwhat
Maybe help for mini blackout — SEE — This is different than a TV blank blink
https://www.nailbuster.com/wikipinup/doku.php?id=emulator_vpx#during_loading_you_see_desktop_blink_before_table_is_shownYou need to login in order to like this post: click here
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Hello friends,
the first time i start FX3 my DMD and Backglass disappears, looks like he is loading FX3 too long. This doesnt happen for VPX.
After i close my popper and relaunch it, everything is fine !thanks and regards
AdamDo you already have steam running before before you start pinup popper
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I have tried and failed just about every attempt that I can think to make this work. It is the only table I have never been able to make work. I have applied the patch with no luck. Updated b2s server, ran everything as admin and without. Nothing seems to make this work. I would really appreciate some help if possible. Still get the error unable to create texture: E_OUTOFMEMORY (0x800700e: Ran out of memory) at c:\projects\vp10\renderdevice.cpp:1297.
You should list all the things you have tried that way we are not all trying to guess what you’ve already done
You try without Backglass
Without Puppack
In video preferences in the VP you have Lowered the Max texture and element detail levelYou need to login in order to like this post: click here
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I am usually pretty-careful with rev #s and dates. This one seemed to slip-through-the-cracks on me. Sorry for the merry-go-round. Appreciate your time
Dam cracks
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Looks like it’s going to be a real nice update hopefully it happens – @embee
I did notice the DOF for the slingshots not workingYou need to login in order to like this post: click here
i have about 20 pup packs if the backglass b2s is running the videos dont show BUT if i take the b2s file out of table folder it start runs perfect table loads and away i go BUT underneath the table a PLEASE INTALL BACKGLASS FILE ERRER IS RECEIVED i thought the little beep was just table loading but its an error do i put backglasses on with a seting to go off when theres a pup pack maybe in the script or something TABLES WORK just no cupid doll know ing i have an error
Run a game that has a back glass, Right click the back glass at the bottom uncheck —> error messages without backglass
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This reply was modified 3 years, 4 months ago by
outhere.
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Nice job on the Game, I also enjoy these older style ones
The right Slingshot has very little movement
For the DOF could you use A different call out for drop target down (Hit)
Use 111 on one side and 117 for the other side then there is no need to Change the DOF on the websiteYou need to login in order to like this post: click here
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February 23, 2021 at 12:04 am in reply to: Help combining 2 cabinet files and sainsmart issue #225619I had one before
You can use one if you want but If you only have one board it’s not needed
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February 22, 2021 at 11:02 pm in reply to: Help combining 2 cabinet files and sainsmart issue #225613i have a working cabinet file with my addressable LEDs and i went back and added my sainsmart 8 usb board for the fan and other stuff. My old config file works for the sainsmart, but i am not smart enough to combine both files. I currently have a teensy for my Addressables, an LEDwiz and a sainsmart board 8 ch. Attached in both my cab files i need to combine
also i noticed that on startup, the relay is randomly firing a few relays. it only happens on startup. what could be causing that?If you only have one sainsmart board you should not need a cabinet file for it
The sainsmart relay board will do that because windows is turning the USB ports on and off (I think)-
This reply was modified 3 years, 4 months ago by
outhere.
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Thanks for the Update
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Nice job and the puppack the full version will be spectacular
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Thank you for all the nice games you produce
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can someone put up a working link?
They work just fine
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Thanks for the table.
Where do i find the Pup pack only the table is in the download?.
Thanks.Click on the Arrow next to the download Name
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