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I am using 10.6 final and Sambuild r5022. I had to update to the latest version of the rom from VPU to get everything working. I deleted the nvram and config files. However I keep getting a credit dot
“Check switch F6 U.R. Flipper But.”
Any Idea’s?
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Beautiful table. Absolutely gorgeous. I had only had a couple issues: 1) The “three or four balls in the plunger” issue. It’s random. I have no idea why. 2) Every single shot off the plunger hits the left ramp, then head STDM and drains — unless you get lucky on the nudge and save the ball. Should this be happening every single time?
Absolutely Amazing table. Thanks for all the hard work on this. The comments below are just minor feedback on an otherwise great table.
I am having the same issue as reported above. I deleted the nvram, but still had additional balls appear in the plunger occasionally when it’s doing ball saves and auto firing the plunger. Then it loses track of the number of balls?
Also way to many shots from the plunger hit the post on the left of the ramp and go STDM. All auto fired balls from the plunger go SDTM, which make the problem above more apparent. I moved the rubber left and back a little which makes it a little better, but the post really needs adjusting, but they are all merged.
When changing the inclination of the table to between 2 – 7 the flasher effects look wrong with a horizontal line in places that does not look natural.
Hope these issues can be resolved in version 1.2
For Info I am using 10.6 Final and PinMame 3.2 Final
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January 22, 2020 at 5:14 am in reply to: Laser War (Data East 1987) – Altern B2S [nudity/Topless] #159822People with children, might appreciate a version without the lady in the middle.
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Great Table. Thanks. The left ramp appears to disappear when raise? I tried with both 10.5 and 10.6
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Great Table. Thanks. I agree with Stat about the motion of the centre target not being smooth, but great apart from that.
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You changed the end radius of the flipper rubbers from 12 to 8. It makes the flippers look odd? Any reason for this?
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Thanks Coindropper, great table. I was getting bad jagged edges even with AA on round the flippers. Then I look at your POV settings.
X- Scale should be set to 1 and Z- Scale used to get the table to fit the screen for the X axis. Field of View 30 and Layback 60 are normally a good start. It looks almost the same as you had it but with out the jagged edges
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Video of Pop Bumbers
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Flupper the table is amazing and hopefully this feedback is helpful. I just went a took this video of the attract mode. It was taken in a dark room. My Whitewater has LED’s fitted which are brighter than the normal bulbs, I also have two LED Mods, Yellow at the back and Blue under the ramps at the back left. Even with LED the sidewalls don’t reflect that much and it’s more subtle.
Will try and get a clip of the pop bumbers, but playing one handed while filming was a challenge
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I love Whitewater and own a real one. Flupper and Co have done an amazing job, but…………… OMG those sidewalls are aweful. The sidewalls are black on a real cab with much less wood grain or reflection. It kind of jumps out, when the rest of the table looks so good and realistic. The sidewall reflection option in the script is only for ramps and rails. Physics are pretty good, but the Boulders Gardens pop bumpers are off as the ball bounces around way to fast.
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Thank for this 32assassin. The only problem I am having is the plunger image is missing and the plunger is all white. I tried to import the image from the Nascar table and assign it to the plunger, but it still just white?
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Thank for this 32assassin. The only problem I am having is the plunger image is missing and the plunger is all white. I tried to import the image from the Nascar table and assign it to the plunger, but it still just white?
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As reported before there is still a double flipper sound with the left flipper on the latest version 0.8.3. I managed to stop the double flipper sound by removing the sound from the top left flipper in the script. Also the colour of the TV on the mini playfield is also much les vibrant compared to 0.8.2. Apart from that it’s coming along nicely
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Thanks this is a great update. I know this is not authentic, but any chance of doing a 2 screen version with the score and speaker grill at the bottom rather than the top.
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I am not a robot, but I wish I had one to do my cleaning
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Thanks. Great update and great visual improvement. One small thing that looks worse is the apron. I know this is to do with the new type of apron, but has anyone worked out how to fix the way it warps the stickers?
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What needs to be changed in the script to map the upper playfield flippers to the normal flippers buttons?
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October 20, 2017 at 1:23 pm in reply to: Jurassic Park (Data East 1993) Dark, Bodydump,Randr,Rothbauerw,Flupper,Hauntfreaks,Lobotomy #67056The table is amazing. Thanks.
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The Apron graphics are all warped since 1.2 and don’t look right in full screen.
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Diemonik, take a break and enjoy yourself. Come back to this when you are ready and I am sure people will offer help and support. We all know how much time and effort goes into creating tables in VP and can assure you it is really appreciated.
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