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is this “done” from Pharaoh ?
i cant put a name on these sound are some seems (are !) SS BALLY to me, but mostly i have Pharaoh in mind when listening to the gameplay ;)
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nice, bien joué :)
and tanx to BKSOR… ;)
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great work as always
also did changed the FOV for my personal taste
and seems very hard to LOCK a ball… yes, i know, “play better” lol
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very nice, fun & simple layout… but (to me) table is way too easy… i let the 1st ball drain after 15 or 20 minutes of play… anyway, good job on this one ;)
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@ripleyyy you must keep an eye on apron video screen during that mode use flippers to select item to trade souls plunger button to choose item. The ultra dmd will show you how many souls you have to trade. You can also come back later when you have more souls the small video dmd displays very important information during game but is very important in that selection mode.
for what i remember, i got 0 soul !? and no button let me escape…
asap, i will check your video to learn about the game rules ;)
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ha shit, already reported by Vogliadicane…
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first off all tanx for the conversion
i know this table was a “must have” on FP, but as i dont like to play FP… heu…
and than, i’m not usual with rules, but get this which seems a prob : ball locked on the upper right saucer mini PF, seems i get a hurry up, but ball remain there until timer reach 0, and than exit
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better artwork than the original pin… ;)
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well, i had a real PINBALL MAGIC…
you (and all others involved here) have done a wonderfull job, this table is not only looking very nice, but most important (for me) playing very well, thumbs up ! tanx :)
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feedback : nice to see an IM update of course ;)
btw, on only few games yesterday, got a ball stucked 2 time in the bumpers, seems it was on the lower one… needing more than few nudges to get the ball back
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February 23, 2018 at 9:20 am in reply to: I just received a scam from someone claiming tpo be VPINBALL.com #77678well Fren, hard to understand/explain what’s going on with the lock there…
almost i’m not the only one to have that prob
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first of all, nice job as always Fren, tanx for sharing…
btw, as already reported, there’s a prob at Magneto lock, was already the case with the PM5 version, someone with a solution (or a corrected version) ?
tanx :)
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nice table, very good physic
btw, cant see the spider when activated, it become “invisible” when starting to round… an idea to where i can check !?
(PS : i have a 2 screens cab, without b2s, only the DMD on the second screen, spider did came in the middle of the table when activated)
tanx
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nobody has prob while hitting the EYWA captive ball ? this shot register only time to time, even if its a direct & good shot… !?
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flippers seems too big/long… !?
quite impossible to lose the ball there
else, nice job ;)
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directly put the last beta above, and get same error…
bah, for now, dont worry, it has to be linked with “my” system, if it works on the desktop, it must works on the cab… but OK we all know that all the stuff concerning VP is quite sensitive for a lots of small things ;)
tanx & bravo anyway for the release
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as to check what VPX 10.2 revision i got… suppose its nothing more than that
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tanx for the release, great job on this ;)
btw, works perfectly on my desktop, but also get the “line 1 error” on the cab, but not directly, i also can play a little, not sure what cause that, will try to check…
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very nice job, may be a first little quote, as from all the real MET pins i have played, including mine, when ball is ejected from the scoop, it goes on the left flipper, not the right…
working like a charm on my son gamer-laptop, its OK on my old desktop (only when in hot MB is a prob), but for sure no VPX on the even more old system cab… ;)
than, we all know (…) that MET was already available from time in FS VP9, can we have it now available please ?
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