giovanni1966

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Viewing 20 posts - 61 through 80 (of 82 total)
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  • in reply to: Avatar mod #109180
    giovanni1966
    Participant
      @giovanni1966

      This version plays much smoother and more realistic. Thank you for the update.

      But there is missing a wall. The ball was captured on the following position:

       

      avatar

      in reply to: Black Knight (Williams 1980) #107746
      giovanni1966
      Participant
        @giovanni1966

        Thanks for finding the time for the changes. The table is now perfect.

        in reply to: Flipper Football (Capcom 1996) #107745
        giovanni1966
        Participant
          @giovanni1966

          Thank you for this unique table. I hate soccer, but I love this one. After logo mode activated, my balls rotate. Don’t try this in real life.

          in reply to: Black Knight (Williams 1980) #106416
          giovanni1966
          Participant
            @giovanni1966

            If you actually find time to change the colors of the lights: the purple-colored lights appear more blue in the original. Thus they harmonize better with the plastic artwork.

            in reply to: Black Knight (Williams 1980) #106280
            giovanni1966
            Participant
              @giovanni1966

              The table plays like the original. a very nice implementation. Why did you choose green instead of red for the magnasave arrows?

              They should also flicker as soon as you trigger them.

              in reply to: Big Buck Hunter Pro (Stern 2009) #105027
              giovanni1966
              Participant
                @giovanni1966

                Thanks for the wonderful table. As a real life hunter I love this masterpiece.

                The strange sound is caused by a ball caught under the elk during elk hurry up (compare photo):

                In addition, several balls accumulate in the plunger lane when the balls go out quickly.

                in reply to: White Water #103534
                giovanni1966
                Participant
                  @giovanni1966

                  If you think that perfect things can not get better, you have never played White Water. I love the warm colors of the bulbs. The physics is wonderful.  :yahoo:

                  in reply to: Spin Wheel (Gottlieb 1968) #103047
                  giovanni1966
                  Participant
                    @giovanni1966

                    If the score exceeds 10000, a script error will appear.

                    in reply to: Tales from the Crypt (Data East 1993) #102604
                    giovanni1966
                    Participant
                      @giovanni1966

                      Very smooth and fast gameplay. Thank you for the wonderful table.

                      In the desktop mode, it looks like the ball is hovering over the ramp (right ramp shot).

                       

                       

                      Attachments:
                      in reply to: Kratos God of War #102298
                      giovanni1966
                      Participant
                        @giovanni1966

                        Very nice music and fast action. But i have unlimited balls.

                        in reply to: Big Bang Bar #101101
                        giovanni1966
                        Participant
                          @giovanni1966

                          Thank you for the nice table.

                          The ball gets caught above the yellow plastic tube. Not every time. But if it does, then nudging does not help.
                          Another time the ball got caught above the drop target bank.

                          10.5.0 rev 3490

                          Attachments:
                          in reply to: Criterium 75 (Recel 1975) full set #100731
                          giovanni1966
                          Participant
                            @giovanni1966

                            Thx for the interesting table. If a captured ball stucks in the hole a second shot in the same direction makes the sound of colliding balls instead of rubber sound.

                            in reply to: Jaws! (Future Pinball to Visual Pinball Build) #100181
                            giovanni1966
                            Participant
                              @giovanni1966

                              Nope. The Loafer has same issues:

                              For sure there are a few other issues. For example tonight I think I got two multiballs going at the same time and when a couple drained, I ended up having dead flippers and even when those other balls drained, the flippers never came back.

                              in reply to: Jaws! (Future Pinball to Visual Pinball Build) #100133
                              giovanni1966
                              Participant
                                @giovanni1966

                                I have changed the locale to US. No script error anymore, Thx. Now I have issues with none working flippers after multiball.

                                And now I have seen the first post with known issues :whistle:

                                in reply to: Jaws! (Future Pinball to Visual Pinball Build) #100129
                                giovanni1966
                                Participant
                                  @giovanni1966

                                  V

                                  in reply to: Jaws! (Future Pinball to Visual Pinball Build) #100126
                                  giovanni1966
                                  Participant
                                    @giovanni1966

                                    Very nice table. Sadly I got an error in line 1776 = “Klasse unterstützt keine Automatisierung ‘DisplayScoreboard’ while shooting right loop and the Brucehead

                                    VPX.5 3490 + UltraDMD 1.4 from the post of “outhere”

                                    in reply to: AVATAR DZ Mod 1.0 #98308
                                    giovanni1966
                                    Participant
                                      @giovanni1966

                                      Thank you for the mod. Very good improvement of the playability and beautiful light effects.

                                      Once you have disabled the Siegfried and Roy- music, the table is a dream.

                                      Why is the rubber thickness of the flippers different?

                                      :good:

                                      in reply to: Hoops (Gottlieb 1991) #93869
                                      giovanni1966
                                      Participant
                                        @giovanni1966

                                        Thx for the nice table. It is not possible to enter a Highscore.

                                        in reply to: Centaur (Bally 1981) #92949
                                        giovanni1966
                                        Participant
                                          @giovanni1966

                                          Dear bord,

                                          I’ve probably played your table so often that the drop targets are worn out. Today the ball got stuck between 2 and 4 drop target. Nudging could not solve the problem.

                                          CentaurErrorSmall

                                           

                                           

                                          in reply to: Memory Lane (Stern 1978) #91035
                                          giovanni1966
                                          Participant
                                            @giovanni1966

                                            Thx for the nice table. It is not possible to drop the pin number one in the middle of the playfield. Is this an error?

                                            Greetings

                                            Jan :wacko:

                                          Viewing 20 posts - 61 through 80 (of 82 total)

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