toxie

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Viewing 20 posts - 41 through 60 (of 143 total)
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  • in reply to: LoadVPM question #117058
    toxie
    Participant
      @toxie

      See here: https://www.vpforums.org/index.php?showtopic=41853

      1 user thanked author for this post.
      in reply to: Penthouse #112304
      toxie
      Participant
        @toxie

        Tom, this is version 1.4, including the last updates, like on VPForums

        Actually the files slightly differ.. So i guess this one here is the newest?

        in reply to: Punk resource project #112145
        toxie
        Participant
          @toxie

          Cool to see the process how to approach something like that in detail! And thanks for doing it!  :)

          in reply to: VP 10.6 Beta #111802
          toxie
          Participant
            @toxie

            Yesterday as I tried to check… I’ve recognized that ACDC needs more time than AFM.

            Just to get an idea of it… What’s “normal” time from “press play button” to “ready” table?

            Is there a way to measure it (logfile or so)?

            I measured it by cam recording calling it via cmd line:

            vpx.exe -Play tables\ACDC_LUCI.vpx

            10.5 (which came with installer): around 26 secs

            10.6 (latest): around 43 secs

            using B2S Server, DOF.

            Tables are running fine then… So this isn’t really a problem.

            Working with windows sometimes issues appear where there haven’t been issue before…

            This longer loading time should be gone when using rev 3608 or newer.. (it has a SMAA bug for now though (which is already fixed internally))

            1 user thanked author for this post.
            in reply to: What is wrong with me? #111093
            toxie
            Participant
              @toxie

              Indeed. Thanks for all your work!!

              in reply to: Three Angels Wip #104289
              toxie
              Participant
                @toxie

                And to match the dark horror scheme, written on paper with flowers on it.. ;-)

                in reply to: FSS Mod Star Wars (Data East 1992) #104003
                toxie
                Participant
                  @toxie

                  Just here to drop a general THANK YOU for all the FSS MODs  @arconovum

                  Amongst the best, and featuring a lot of research in them how to best exploit VPX!

                  :good:

                  1 user thanked author for this post.
                  in reply to: Three Angels Wip #102487
                  toxie
                  Participant
                    @toxie

                    WOW! :yahoo:

                    in reply to: Boomerang (Bally 1974) #102292
                    toxie
                    Participant
                      @toxie

                      VP will eventually get to a fully 3D engine. Just a matter of time.

                      …and prepare to rebuild all tables. :wacko:

                      Every indication is that this is still years off. If 10.6 through 10.9 take the same amount of time as 10.1-10.5 no one will be rebuilding anything anytime soon. But when the time comes I have full 3D models of all my projects ready to go.

                      We’re currently entering the world of accelerated ray tracing.. So give that one a bit more time and we’ll get to a full 3D VPX that is ‘worth doing it’ (i.e. refraction and reflection and good lighting at good precision) at some point for sure..

                      4 users thanked author for this post.
                      in reply to: Masters of the Universe(FP Conversion) #102153
                      toxie
                      Participant
                        @toxie

                        @nailbuster I think because the table is an original(no rom emulation) it just runs better? I’m no scripting wizard and I’m sure it could be optimized even more! I bet if @fuzzel or @toxie saw all the timers they would throw up.

                        It always depends on what the timers are actually triggering.. If these update table elements with another state or whatever, all the time/at high frequency then it’s really bad, but otherwise it won’t really matter.. And you can always check the scripting overhead in the F11 debug menu.. (which i haven’t yet here)

                         

                        Oh, and a big THANK YOU! :yahoo:

                        in reply to: Heman FP to VP conversion #101138
                        toxie
                        Participant
                          @toxie

                          Looking great already! And that music!  :)

                          1 user thanked author for this post.
                          in reply to: Jaws FP to VP wip #98955
                          toxie
                          Participant
                            @toxie

                            you got all ticked off about VPX no longer allowing locking out of tables

                            Just to clarify on why this was actually implemented/removed:

                            Locking tables within ALL VP versions was never very effective, as there was the plain text master-password for all to find in the (open) sources.

                            in reply to: Clash, The (Original 2018) #98938
                            toxie
                            Participant
                              @toxie

                              Just a suggestion but I think one of the VPM devs on VPUniverse may add customs roms. You may want to check with I think CarneyPriest over there? That way people can still keep the rock encore rom as is and still add your table to the mix.

                              I will add the rom as a new set/clone named ‘clash’.

                              2 users thanked author for this post.
                              in reply to: Beta Testers needed #96602
                              toxie
                              Participant
                                @toxie

                                Just wanted to say thanks 32a!  :)

                                in reply to: Operation Thunder #96601
                                toxie
                                Participant
                                  @toxie

                                  Yup, i agree, that one would be nice to have!

                                  in reply to: tmnt – WIP #91312
                                  toxie
                                  Participant
                                    @toxie

                                    Look better than the real one!

                                    in reply to: Looking for Gottlieb Manuals #84568
                                    toxie
                                    Participant
                                      @toxie

                                      Looking forward to these tables! Thanks already!!

                                      in reply to: Centaur VPX ?? #78644
                                      toxie
                                      Participant
                                        @toxie

                                        Finally the new reverb code in PinMAME will fully pay off.. :yahoo:

                                        in reply to: Centaur VPX ?? #78541
                                        toxie
                                        Participant
                                          @toxie

                                          didn’t even know that you guys are doing such insane pre-lighting tricks nowadays.. cool!!

                                          in reply to: Mr and Ms Pac-Man #76369
                                          toxie
                                          Participant
                                            @toxie

                                            Thanks for that! Always confused when i hit that machine in a real life tournament, as the ‘video mode’ is extremely confusing to play..

                                          Viewing 20 posts - 41 through 60 (of 143 total)

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